Other > Suggestions

Collecting unusual and unusable stuff

<< < (2/2)

TheGreenHand:
If you make these items easier to get by perk, or whatever, they become less collectible.  The best way to be a collector is this:  Other players get items from GMs, quests, weird finds, etc.  Then they auction them on this forum.  Then the collector player plays an outrageous amount for the items, and hoards them at their base.  Nobody seems these items, aside from the rare screenshot, but hey... you HAVE IT!  Crazy!

rogueboy:
Here's how I think it should be;

When a character is created he has one item out of 10 pieces from 10 possible sets (to reduce people making character after character) the item is of course random, items can be given from a daily/weekly quest I would go with weekly so they preserve their value. These items can (with a .001%) also be found on higher level critters example deathclaws (let's just say they ate someone and the token didn't digest properly) Nightkins (they're schizo so maybe the queen of hearts looks like his mother and he talks to her) the odd NCR trooper who is also trying to collect the set, remember these are just examples, but I would suggest a very small percent of these being drops.

Also payment can come in the form of second-third tier items, caps, or XP

OskaRus:

--- Quote from: rogueboy on March 15, 2011, 07:20:27 AM ---Here's how I think it should be;

When a character is created he has one item out of 10 pieces from 10 possible sets (to reduce people making character after character) the item is of course random, items can be given from a daily/weekly quest I would go with weekly so they preserve their value. These items can (with a .001%) also be found on higher level critters example deathclaws (let's just say they ate someone and the token didn't digest properly) Nightkins (they're schizo so maybe the queen of hearts looks like his mother and he talks to her) the odd NCR trooper who is also trying to collect the set, remember these are just examples, but I would suggest a very small percent of these being drops.

Also payment can come in the form of second-third tier items, caps, or XP

--- End quote ---
I much more like the ide of useless treasure caves than creature drops. It seems more logical that some rare traic card is hidden in box in cave than in a belly of deathclaw. This could be a start for some minidungeons.

Navigation

[0] Message Index

[*] Previous page

Go to full version