Other > Suggestions
Collecting unusual and unusable stuff
Lordus:
There is a lot of things in wasteland, that do not have any purpose (magic balls, cards, ... ). There is also a lot of players that like to collect them. Only because of they want them all. Its like kind of collectors fewer.
So i think, that there could be added new stuff of this kind. We can call it like pre war strange things collecting madness. This stuff could be found in caves, wandering merchants, corpses of death animals (guess how did they get them :) ), ... in general, found by other ways than npc traders or craftable via fix boy.
But what next? I am not sure. Maybe special collectors perk, if you get all of some stuff serie. But what should be effect of that perk? I dont know exactly. I dont think that raising combat skills is good idea. Players who like collecting another stuff than gauss pistols is the group of players that should be supported by this idea. Maybe get boost to barter, speech, outdoorsman, ... skills, but i think that collecting effort deserves something more. On other way, i think that valuable devs works should not been wasted to only minor group of players taste (no new locations, measures that would need massive balancing). So it should be something simple, not massive works, but still usefull for that players.
Maybe special title before name, like "col. Lordus", something that would mean that "hey, this is not only my fifth combat alt, but char i like".
Or something else.. would you help me to finish this suggestion?
Gunduz:
Rewarding players for collecting these random things isn't a bad idea at all. It's something else to do besides fight people.
There could be several "useless" items that, when combined, would be worth a lot of money - f.e. collecting dice, cards, a poker chip and a roulette ball could be sold as a package to the casino for a considerable sum. There's plenty of possible sets like this.
foonlinecurious:
maybe the more "Tragic" cards you collect the better you are at playing Tragic, and you can win money for playing "Tragic" with random players or NPC's
Surf:
I'm sure some of the "Magic" items like the dice could be included with the next Reno overhaul. ;) Agreed with the suggestion from player side of view, but the "problem" is that stuff becomes not so "unusual" after it's more wideably obtainable.
foonlinecurious:
You could have like he said, get some bonus for collecting several combination's of things, and you could make them hard, or unlikely to obtain, or perhaps......... crafting ingredients ? but then that might cause balance issues.
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