Other > Suggestions

Encounters are tough; weapons are not.

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merlin:

--- Quote from: Solar on March 12, 2011, 11:22:58 PM ---Youtube a guy getting shot in the eye with a Mauser, see how many shots that takes.

--- End quote ---

That is exactly my point, the encounters are more realistic than the guns. Its way unbalanced and every encounter is one sided. You are either going to win or lose and its usually obvious before the first shot lands.

Solar:
What is that to do with how quickly you die to weapons? They are not realistic and they don't pretend to be.

cannotspace:
Games
Realism

They don't have to be related.

Bowlin12:
Think about this, If this game was realistic then I would have the ability to stab someone in the neck and kill them, with any blade regardless. A minigun would tear anything to pieces and a rocketlauncher would demolish everything in it's path. [Which it does]. I think if you did change this all to SUPER realism than it would all be consited on who got the first turn. You could have 100 hp with a minigun, and I have 20 with a switchblade. I'm 1 hex from you with 3 stabs left, I cut your jugular, and slice both of your achillies heels. I win.

Now that doesn't sound fun does it?

TheGreenHand:

--- Quote from: merlin on March 12, 2011, 11:20:26 PM ---from the responses so far I think you are not reading the entire post. I'm confused how the wasteland is so unforgiving yet someone with 200% in big guns only does about 50-80 base damage with a mini-gun. If the wasteland should be harsh then a mini-gun should tear shit up. Have you ever seen a mini-gun in action? Youtube it, I'm sure you will agree the mini-gun in this game is no where near on par with the realness of the encounter difficulty.

--- End quote ---

I agree that the issue has to be your build, or maybe you're using the wrong kind of ammo, or maybe you're 40 hexes from your target.  You'd kill a ghoul three times over with an avenger with normal 5mm ammo at mid to near range.

Maybe you have finesse? That really destroys your damage.

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