Other > Suggestions
Encounters are tough; weapons are not.
Johnnybravo:
I almost thought this topic will be about fresh spawned players encountering marauders and stuff, but heck it was not.
I'd personally prefer a little less realism that's currently in.
Fo was always tuned for SP and TB play, with addition of more players and RT, game now play much like RTS games, which means whoever click first wins the day.
It's really shame there's choice only for aimed shots and some weapons with both single and burst, but otherwise half of game is just rolling correct stats, skills and getting gear.
If you got a base with tons of gear and right stats, more than half of game is dead for you. Combat should be more complicated to compensate this fact.
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