Other > Suggestions

Slaves that should/could be slaveable.

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Ulrek:
Combat slaves are already piss easy to catch.

So adding slaves to the militia isn't really a issue, since that can already be done, not to mention people just sit there killing the militia off who are too weak anyway.

As for ransoming traders. that could work, but it'd take alot of work, i think just settling for getting a large selection of slaves that can level up, and that can be useful as well would be nice.

I'm against having high end caravan guards be enslaveable, but why cant you catch crappy patrols like all the members of the junktown scouts? or capture the mobsters guards, or gang members? raiders and guards aren't too different, even hardend US army and marine infantrymen will still break under torture, everyone has a price, and ever person has limits, the only issuse here is game balance.

-Ulrek-

vedaras:

--- Quote from: Ulrek on March 14, 2011, 02:36:09 AM ---Combat slaves are already piss easy to catch.

So adding slaves to the militia isn't really a issue, since that can already be done, not to mention people just sit there killing the militia off who are too weak anyway.

As for ransoming traders. that could work, but it'd take alot of work, i think just settling for getting a large selection of slaves that can level up, and that can be useful as well would be nice.

I'm against having high end caravan guards be enslaveable, but why cant you catch crappy patrols like all the members of the junktown scouts? or capture the mobsters guards, or gang members? raiders and guards aren't too different, even hardend US army and marine infantrymen will still break under torture, everyone has a price, and ever person has limits, the only issuse here is game balance.

-Ulrek-

--- End quote ---

well i think the first thing raider/mobster/us army and marine infantrymen would do (after being enslaved) when you give them gun is shooting you so i still stick to my opinion. They should not be slaveable.

OskaRus:

--- Quote from: vedaras on March 14, 2011, 09:09:53 AM ---well i think the first thing raider/mobster/us army and marine infantrymen would do (after being enslaved) when you give them gun is shooting you so i still stick to my opinion. They should not be slaveable.

--- End quote ---

But only if u have high red army comissar cap and standard issue pistol in your hand they would fight for you. xD

Ulrek:

--- Quote from: vedaras on March 14, 2011, 09:09:53 AM ---well i think the first thing raider/mobster/us army and marine infantrymen would do (after being enslaved) when you give them gun is shooting you so i still stick to my opinion. They should not be slaveable.

--- End quote ---

Well currently there are enslaveable bandits, and rough looking trappers, plus the junktown scout female soldiers can be captured as well. along with insane ghouls that murder everyone they meet with hunting rifles and spears.

Maybe not the mobsters themselves, but the guards are minions, and they'd be your minions as well.

Currently you cant just hire the NPC's via something like a "bribe" option, so enslaving NPC's is the only way to "recruit" them, if you could pay homesteaders 1-2k caps after using speech on them, than they'd probably at least help you mine, and defend themselves while they're doing it.

-Ulrek-

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