Other > Suggestions

Slaves that should/could be slaveable.

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Michaelh139:
Trappers near Redding.

Merchants from caravans/Trader encounters.

PowderGangers?

Raiders?  If OP for TC, maybe only the spear ones?

I want to say Mercenaries around San Francisco...  but probably overpowered.  Maybe one with a specific skin?  Or press gang?

falloutdude:
i like it there needs to be more slaveable slaves not many right now. this is right my thought on this but i think all humans besides enclave and all the crazy over powerd humans should be slaveable. :)

Ulrek:
If they make speech play a larger roll in enslaving NPC's. i'd just say that everything short of CA wearing guys and heavy army patrols, like enclave and BoS should be catchable.

Those leather jacket wearing raiders wouldn't be worth much for TC, i'm willing to bet they have 20 or so BG and EW skill at most. so the odds of them hitting something even with a RL are slim, it's not what weapons the slaves -can- hold, it's how much skill they have that makes them useful.

-Ulrek-

Michaelh139:

--- Quote from: Ulrek on March 12, 2011, 06:17:26 PM ---If they make speech play a larger roll in enslaving NPC's. i'd just say that everything short of CA wearing guys and heavy army patrols, like enclave and BoS should be catchable.

Those leather jacket wearing raiders wouldn't be worth much for TC, i'm willing to bet they have 20 or so BG and EW skill at most. so the odds of them hitting something even with a RL are slim, it's not what weapons the slaves -can- hold, it's how much skill they have that makes them useful.

-Ulrek-

--- End quote ---
You have so quickly forgotten you can add slaves to militia, which increase HP and Skill tenfold?  This is the Overpowered part I speak of, Raiders with any weapon will always be shit :P.

Anyways, until skillpoints are reorganized and improved, I say no to speech skill determining the ability to enslave others.  Otherwise if you wanna slave at least decent slaves you aren't already useless, because in a sense, the system of speech =  stronger people able to enslave only makes it double harder, because you don't have skillpoints in combat yet, a noncombat skill allows you to enslave even harder NPCs.

vedaras:
stupid idea, i just imagine raider listening to you, or if you would enslave vc caravan merchant and travel with him to vc like nothing happened...

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