1. Remove mercs or make it to where EVERYONE gets the same amount of points by time played or something close to it with a cap of 2 followers to each person (no matter charisma). You must use the points to get mercs.
2. Leave slaves but they can only use the weapons they have when you capture them with a cap of 3 or 4.
3. Leave the bases as they are, unfindable. It's already stupid enough that you have to pay 30k+ caps to have a cave when you run across caves while out hunting non-stop.
4. Bring back interest rate. People rage at the idea of this, but only because then people have the money to buy an easy 30+ mutants. If caps =/= mutants, no need for no interest rate.
5. (Off topic but whily we're stating needed changes here's one) Add xp gain to thieves. It's rediculous that you have to hunt to level16+ to get your 300 steal skill when you can't increase your fighting skill for shit without fucking it up. Also, make it to where you can steal from npc's (guards a 275+ with about a 33% chance of actually stealing at 300). This adds another valuable character setup to the game to replace the 5 mutant leader setup.