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Author Topic: New Transport : The Bus  (Read 3538 times)

New Transport : The Bus
« on: March 04, 2011, 12:30:38 am »

I have this idea of a new transport... a bus that can carry 10 people normal speed like the scout... and low the slots of the hummer and the hingway so this whould be more usefull...
Tell me what u think :)

I leave here a picture as example



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Michaelh139

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Re: New Transport : The Bus
« Reply #1 on: March 04, 2011, 01:46:24 am »

Ahh... . ehehhh...  I guess... as long as it's slow.
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vedaras

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Re: New Transport : The Bus
« Reply #2 on: March 04, 2011, 01:54:25 am »

it would be better to have buses where trains doesnt go, for example vault city - new reno - sf route or something like that :> as with current travelling speed you spend more time alt tabed then being actually in game.
Re: New Transport : The Bus
« Reply #3 on: March 04, 2011, 04:19:49 am »

I second that.
great idea.
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Cocain

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Re: New Transport : The Bus
« Reply #4 on: March 04, 2011, 09:28:18 pm »

i like it
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Aku Soku Zan

falloutdude

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Re: New Transport : The Bus
« Reply #5 on: March 04, 2011, 10:14:23 pm »

trains take to long lets get some buses. :)
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Izual

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Re: New Transport : The Bus
« Reply #6 on: March 04, 2011, 10:22:54 pm »

There's a military truck in game (only a scenery though), it could be made a vehicle obtainable through some unique rare, long, epic quest etc :P (The kind of quest everyone loves to work on!)
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Re: New Transport : The Bus
« Reply #7 on: March 04, 2011, 10:55:42 pm »

it would be better to have buses where trains doesnt go, for example vault city - new reno - sf route or something like that :> as with current travelling speed you spend more time alt tabed then being actually in game.

I second that as well - NCR/NewReno/Redding line would differ from the train, but being essential the same transportation.
Aye for buses!

Edit, watch the Fanart section.

« Last Edit: March 05, 2011, 06:04:44 pm by Lizard »
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Re: New Transport : The Bus
« Reply #8 on: March 05, 2011, 02:43:35 am »

Perhaps a scavenger vehicle made from aluminum tubing recovered from lawn furniture.
It would combine 3 possible elements:

1. Land Sailing. Extra speed in flat areas and/or near mountains (not in mountain tiles).

2. Pedals/chain drive- upright or recumbent. Speed based on Endurance/Strength.

3. A simple motor attachment like this. Speed from Rotgut.

Possible a sidecar add-on.

As for the Bus, it is about time.

I'd like an RV with workbench.
Make it cost a million caps.
Of course this would be gamed, wouldn't it?

Oh, I forgot about this:



More information.

Combine that MotorHoop image with the black and white animation style of parts of this old video.

« Last Edit: March 05, 2011, 03:01:35 am by Swinglinered »
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Re: New Transport : The Bus
« Reply #9 on: March 05, 2011, 11:44:03 pm »

it would be better to have buses where trains doesnt go, for example vault city - new reno - sf route or something like that :> as with current travelling speed you spend more time alt tabed then being actually in game.

That might be fun. If it was possible, you could have it work kind of like that idea for travelling with a Caravan. You might randomly have to pile out of the bus  on rare occasions to help the other passengers deal with some bandits trying to shake down the Bus, for instance.
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Re: New Transport : The Bus
« Reply #10 on: March 06, 2011, 12:55:19 am »

That might be fun. If it was possible, you could have it work kind of like that idea for travelling with a Caravan. You might randomly have to pile out of the bus  on rare occasions to help the other passengers deal with some bandits trying to shake down the Bus, for instance.

Oh yes, maybe a bus implementation would involve code/scripts that could be re-used for implementing the Caravans.

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Eternauta

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Re: New Transport : The Bus
« Reply #11 on: March 06, 2011, 02:32:16 am »

I like the idea. Even seen this:

Quote
Bus was to appear in Fallout Tactics but it never made it into the final build. It appears only in a promotional render image.
(link)



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Re: New Transport : The Bus
« Reply #12 on: December 23, 2012, 09:36:22 pm »

So, provided the graphical contribution, can a BrokenHills/NewReno/Redding/Den bus route be implemented?

You'll only need to copy the train script for this.
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TKs-KaBoom

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Re: New Transport : The Bus
« Reply #13 on: December 23, 2012, 09:40:20 pm »

Needs to be a short bus to adequately fit the community.
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Re: New Transport : The Bus
« Reply #14 on: December 23, 2012, 09:58:33 pm »

I like the idea. Even seen this:
 (link)



Nice idea, and nice bus! But as horatio say, we need a bus route..
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