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Author Topic: Changelog 01/03/2011  (Read 17118 times)

Wipe

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Re: Changelog 01/03/2011
« Reply #30 on: March 02, 2011, 08:45:01 am »

Yosh :D
Finally update!

But looks like we need wait another month for wipe :/

It's not a dev/gm team who started bullsh- parano- rumors about incoming wipe :)
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Re: Changelog 01/03/2011
« Reply #31 on: March 02, 2011, 08:59:23 am »

If there will be no another update in next week or two, just wipe it, what's the deal.
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Rascal

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Re: Changelog 01/03/2011
« Reply #32 on: March 02, 2011, 10:15:09 am »

Quote
We could undoubtly do that. But whats the deal? It's just a power armor.  I've seen people being killed by just another powerbuild like in metal armor, even in APA. Powered Armors arent that much of a gamebreaker ATM.

Surf everybody knows that PA arent so much powerfull - but its not the deal. The deal is that power armor is so freaking COOL!!!! everyone just want it in this game. There shouldnt be problems with balancig it. 4 example u could just "turn off" strength booster of PA.

it could be rare item - 4 example spawning only in 1 shop and with slower rate or it could be craftable - the ammount of resources would be definetly veeery big - so big that it wont be paying off in compare to BA (as i heard there is just slightly differance in stats/in game protection between BA and PA)
« Last Edit: March 02, 2011, 10:18:43 am by Rascal »
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Alvarez

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Re: Changelog 01/03/2011
« Reply #33 on: March 02, 2011, 10:15:54 am »

The interest was deleted and i can't even get 5 caps out of my account.
Great update, you can keep my donation! >:( >:( >:(

Inb4 lol, nobody cares. Because i expect this anyway.
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Re: Changelog 01/03/2011
« Reply #34 on: March 02, 2011, 10:21:07 am »

woa. please disable this mad locker and car animation

Rascal

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Re: Changelog 01/03/2011
« Reply #35 on: March 02, 2011, 10:22:59 am »

I think cutting intrest rates to 0% ist the solution becaouse now players just wont use banks at all, its easier/safer to keep ur milions in ur private base/tent.
I think if u cut intrest rate to 1% and slow down the time needed to "earn" that 1% from 1 real day (as it is now) to for example 3-4 days - then it should be intresting for players enough to keep their money in the bank - and still there shouldnt be that economy breake as we have now.
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Re: Changelog 01/03/2011
« Reply #36 on: March 02, 2011, 10:54:48 am »

FOnline client crashes startup for WINE

Solar

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Re: Changelog 01/03/2011
« Reply #37 on: March 02, 2011, 11:16:34 am »

The interest was deleted and i can't even get 5 caps out of my account.
Great update, you can keep my donation! >:( >:( >:(

Inb4 lol, nobody cares. Because i expect this anyway.

Nothing has really changed, funds will be available as more reserves accumulate in the banks.

The banking system was broken before, to players advantage for a while and then their disadvantage, it will be remade for the wipe and there is nothing else to it.
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Re: Changelog 01/03/2011
« Reply #38 on: March 02, 2011, 11:44:29 am »

Rascal made a good point about bank interest. make it profitable but not as much as it was. at least 1% a week.

also, I think it's about time for wipe. this session started half a year ago, the last one was only 5 months long.

when do you plan to wipe the server?
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Re: Changelog 01/03/2011
« Reply #39 on: March 02, 2011, 11:53:24 am »

Is the none interest bank a permanent or temporary things ?
Do we have to spend all our money, as the bank ceased to be ?

This is your call, but i would transform all wasteland. (and the leader char will cease to be)
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Solar

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Re: Changelog 01/03/2011
« Reply #40 on: March 02, 2011, 11:55:31 am »

The wipe will come when the features we want to be ready for it are ready for it, not simply when people feel like it.
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Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Changelog 01/03/2011
« Reply #41 on: March 02, 2011, 12:56:52 pm »

Is it normal if reloading weapon costs now 3 AP?
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Wipe

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Re: Changelog 01/03/2011
« Reply #42 on: March 02, 2011, 01:09:36 pm »

Is it normal if reloading weapon costs now 3 AP?

In realtime its 3AP, in turn-based: 2AP, just like always.
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Rascal

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Re: Changelog 01/03/2011
« Reply #43 on: March 02, 2011, 02:12:33 pm »

its not logical, in rt the time that u have to "spend" to move ur mouse right click then left click "eats" ur ingame ability to react/shot/play and it costs 3 ap.
in tb u can chill drink ur tea click reload scratch ur head and shot someone and it takes 2 ap.

i think it should be 2 ap in rt and 3 ap in tb - it would be fair.

but ofcooz its just my thought - if u dont agree dont start flame war over it :P
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vedaras

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Re: Changelog 01/03/2011
« Reply #44 on: March 02, 2011, 02:20:41 pm »

i just tried out running new updated fonline on wine, worked fine, if you have problems try reading that http://fodev.net/forum/index.php?topic=2027.0 .
 Most possible solution for your problem should be changing wine version in fonline executable from system to any version you have.
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