Other > Closed suggestions

Remove diminishing XP

<< < (4/10) > >>

Attero:
no thats nothing .. assult rifle is something 2.5h CD ..and now you wanna add extended magazine - wooping another 2h CD while giving something like 400 exp (the first craft is like 3k exp)

Quentin Lang:
Haha, M60 owns everything. That thing gives 5800 XP and has a cooldown of atleast 3 hours if im right.

Attero:
285 mins ;]

korzen83:

--- Quote from: Reconite on January 30, 2010, 04:21:16 am ---Kill a Broken Hills caravan = 200 exp < the amount of ammo and weapon deterioration used is worth more than the exp.
Craft a batch of Rockets with a high cooldown = 500 exp.
Farm stealing and get loads of exp bonuses every 10 seconds = 500 exp.

Does this look right to you people?

--- End quote ---

soldiers should have very difficult time to level up because they can kill and rob other characters or NPC to gain exp and items, while crafters have to spend a lot of time while gathering and crafting and it`s their only way to earn some money and exp, they are exposed to loose everything they gather in few seconds
current gather/craft system IMO is very good, maybe a little tweaking is needed but only a tiny one

Attero:
imo its easier to level by crafting the fighting its something like - spend hour on geathering materials , craft something woth 10k in cash get 5k exp for it , have 5h cd on crafting go offline .... i dont know where is the risk of losing your geatherables - unless you sue bot to geather materials for hours in one spot ...

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