Other > Suggestions

Smarter unguarded town NPC's

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avv:
Ulrek the biggest problem here is that how is one supposed to get good rep with the npcs. You can wave the rep back and forth doing stupid and good things which is totally retarded.

Ulrek:

--- Quote from: avv on February 23, 2011, 02:37:40 PM ---Ulrek the biggest problem here is that how is one supposed to get good rep with the npcs. You can wave the rep back and forth doing stupid and good things which is totally retarded.

--- End quote ---

I know quite a few stupid people who do enough good things to keep them from getting killed by an angry mob in real life honestly. i think its a matter of you keeping in good standing, or you cant TC or enter without getting attacked.


--- Quote from: Vaimortal on February 23, 2011, 08:20:30 AM ---Would be another NCR , it's fine as it is.

--- End quote ---

Did you read the suggestion? if so, tell me what part would turn in to another NCR, and how, please. ^,..,^


--- Quote from: Simon on February 23, 2011, 07:14:13 AM ---I agree with something along these lines, you don't want unguarded towns to be completely protected so that you may still pk there but in some areas they logically need protection.

--- End quote ---

Yes, the idea is to create small "safe zones", so that if you're in good standing with a faction, you could be safe there, even if not on the street. so that the north towns are more "united", so that it takes more than a SMG to kill people for lulz in town.

-Ulrek-

Simon:
Let me use New Reno as an example: You kill people on the streets in a town like New Reno and no one is going to give two shits, its normal there, but when you go into a mob familys territory and enter their casino on their property and start shooting up their customers, the family should protect their business.

Den example: You go into Mommys food shop and start killing customers, everyone is afraid of you and is a junkie, they aren't going to touch you, but if you go into the slavers building and kill players there, the slavers should kill you.

These guards should not be as powerful or numerous as normal town guards so that with little groups of people you can stage take overs.

Badger:
I do like the idea of the Casinos being mini-safe zones. So long as you go into a Casino without a weapon drawn, you're safe. But on the streets, nobody cares if you get shot. It's like I'm really wandering the streets of a shady city!

Izual:
I suggested long ago that especially in Reno you can fight in the street but inside casino guards could kill you if you are making troubles; however I don't know what devs do think about it. It would really add something to unguarded cities, more realism and also make them not looking anymore like a giant battlefield.

So, I support this.

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