FOnline Development > 3D Development
Character Animations
Gray:
--- Quote from: Lexx on May 11, 2011, 01:49:38 pm ---Having weapons visible in the hands in every pose also requires lots of new animations for these cases
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Only in 2D. 3D animation with weapon and without it has no difference.
Graf:
--- Quote from: Surf on May 11, 2011, 01:50:17 pm ---It looks rather silly too, especially in the example you provided, holding a big gun in only one hand as if it's made out of paperwork.
I'm with Lexx, I don't think that we need that.
--- End quote ---
--- Quote from: Lexx on May 11, 2011, 01:49:38 pm ---Not just that. Having weapons visible in the hands in every pose also requires lots of new animations for these cases and this really has no priority none whatsoever, as not even the really needed animations are done.
--- End quote ---
Ok, ok you're the bosses here. But anyway, in my opinion it's even more silly to have a gun in a hands, but when you fall down and it magically disappears. And when you wake up... PUFF... and you have a gun back in your hands. Pure magic as it is. Why to spoil a good feature, which is already done and just waiting for a few clicks to be implemented into the game? No need to answer, it's just a rhetorical question...
Surf:
--- Quote from: Graf on May 11, 2011, 04:46:03 pm ---Ok, ok you're the bosses here.
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That's entirely Lexx' decission, I am just expressing my opinion here. ;)
Lexx:
Not my decission. Just pointing out the obvious. There is no need to talk about lots of "if then..", "in future.." stuff, if not even the basics are finished.
DocAN.:
--- Quote from: Lexx on May 11, 2011, 05:39:14 pm ---Not my decission. Just pointing out the obvious. There is no need to talk about lots of "if then..", "in future.." stuff, if not even the basics are finished.
--- End quote ---
So how long this basic stuff will take, when the wipe will be and please dont tell me Soon
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