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Questions and Answers 3D (read the first post before asking a question)

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SmartCheetah:
We should definitely start thinking about particle effects. As I wrote in another thread - there are few options to handle it. We just have to select one of those.

melcma:
Some of them looks so professional, but there are some graphics, that i would replace with oryginal.

http://www.fo2238.fodev.net/wiki/File:Magnum_textured2.png
http://www.fo2238.fodev.net/wiki/File:Needler_textured2.png
http://www.fo2238.fodev.net/wiki/File:Zip_textured.png
http://www.fo2238.fodev.net/wiki/File:Tommy_textured.png
http://www.fo2238.fodev.net/wiki/File:Srifle_textured.png
http://www.fo2238.fodev.net/wiki/File:Soff_textured.png
http://www.fo2238.fodev.net/wiki/images/thumb/9/9b/Caws_textured2.png/195px-Caws_textured2.png
http://www.fo2238.fodev.net/wiki/images/thumb/1/18/Vindicator_textured.png/200px-Vindicator_textured.png
http://www.fo2238.fodev.net/wiki/File:Prifle_textured.png
http://www.fo2238.fodev.net/wiki/File:Tex_bc.png
http://www.fo2238.fodev.net/wiki/File:Sldg_tex.png

Sorry for that, but they look like plastic toys for lego and should be reworked.

Just compare them with this:





The next thing is animations. I hope that they will not look like sims 1, meybe try to cut fps to look them more "falloutish".

Any plans about muties, ghouls and long haired wastelander?

Gray:

--- Quote from: melcma on June 03, 2011, 08:33:38 am ---Some of them looks so professional, but there are some graphics, that i would replace with oryginal.
--- End quote ---
No problem. If you will provide us the original 3D models of that items - we shall replace them.

--- Quote from: melcma on June 03, 2011, 08:33:38 am ---Sorry for that, but they look like plastic toys for lego and should be reworked.
--- End quote ---
You have forgotten about the in-game zoom. With proper zoom they will looks just as good as all others.

--- Quote from: melcma on June 03, 2011, 08:33:38 am ---The next thing is animations. I hope that they will not look like sims 1, meybe try to cut fps to look them more "falloutish".
--- End quote ---
I'm not certain... you want us to decrease animation quality just to make it looks like jerky 10-frames/sec original sprites? Smooth animation is too good for you?

--- Quote from: melcma on June 03, 2011, 08:33:38 am ---Any plans about muties, ghouls and long haired wastelander?
--- End quote ---
Try to search along the forum.

Haraldx:

--- Quote from: melcma on June 03, 2011, 08:33:38 am ---[Text, links, pictures and other stuff here]

--- End quote ---
Go make some yourself :P However, I can agree about the sledge, it looks like it has no texture at all :P
And what the heck is wrong with the Sniper and Plasma rifle? Constructive critism or your post is as good as nothing. Alright, the plasma rifle looks a little too bland, but as Gray said - in-game zoom is the stuff.

Johnnybravo:

--- Quote ---You have forgotten about the in-game zoom. With proper zoom they will looks just as good as all others.
--- End quote ---
They will not, that's why textures deserve some love.
While you won't see any details in game, color and sharpness details will still be obvious at arbitary zoom level. And that's what is going to make difference between good or bad recreation of original game graphics.

Just to be fair, stuff like this: http://www.fo2238.fodev.net/wiki/File:Prifle_textured.png is completly fine and looks bad only because it's lacking much needed specular reflection, which has been highly abused in 90s.
On other hand stuff like CAWS and sledgehammer needs quite some love.

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