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Questions and Answers 3D (read the first post before asking a question)

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Haraldx:
Forget about the VBHuman! It's not used! Use the FOHuman only!

Valkirie:

--- Quote from: Haraldx on April 19, 2011, 08:51:49 pm ---Forget about the VBHuman! It's not used! Use the FOHuman only!

--- End quote ---
VBHuman is used defaulty by SDK. Also i don't know if client launch fo3d files automatically, that's why I asked if replacing VBHuman content by FOHuman's one was required.

Would you mind if I ask you to write me a little tutorial, like "HOW I DID RIGHT AFTER DOWNLOADING SDK" maybe here or anywhere you want (irc ?)

EDIT: I copied the whole SVN to my client and just tried couple of param commands. None worked, like if _FOHuman.fo3d wasn't in use. So.... Is their a 2238 brotherhood keeping secrets about how to use those 3D models or just some details I missed... ?

Valkirie:
Help me out ! :P

Reiniat:

--- Quote from: Lexx on April 19, 2011, 09:06:40 am ---The visual quality of the critters never was the reason for us to go for 3d models. It's solely the customization aspect and nothing else. Especially because we want to try to make the 3d models look like the original 2d critters, the above logic (old graphic = sux, nobody wants it) is invalid.

Not in 2238, as was said already a few times.

--- End quote ---

since the original models of fallout where made initially in 3D and then renderized (like many other games) there is a posibility to renderize (yes i know it dont writes like that) the new 3D models, in a faster and not manually way, for keep the look of the old ones?

I LOVE THE OLD ONES 2D WAS AWESOME, if there is a way for get the old 3D models... maybe money can make that... i will donate REALLY like 1000M$ (mexican pesos wich isnt  really much) to this cause if you could pay to Black Isle for they, tough i think they are completely erased from the existence (cryes)

also i wish to know if after 3D is implemented we will be able to use our own 3D animation into the game, like is doing already with the incomplete 2D animation, im unable to help now to the 3d working, but if things going good i will able time for make some animatons, wich i want to see into the game, only for lok good of course

Gray:

--- Quote from: Reiniat on April 21, 2011, 03:55:09 am ---since the original models of fallout where made initially in 3D and then renderized (like many other games) there is a posibility to renderize (yes i know it dont writes like that) the new 3D models, in a faster and not manually way, for keep the look of the old ones?
--- End quote ---
Inasmuch as sprites were rendered from 3D models, it is possible to make 3D models unrecognizable similar to sprites unless they are static. In dynamic they in any case will look better because of smooth 3D animation and fixed 2D framerate (10 frames/sec, speaking about Fallout sprites).

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