FOnline Development > 3D Development
Critters and stuff related to them
spears:
That one was something like 1k Fa which i think is about 2k triangles.
I reduced the faces on the eyes, removed the joints from the limbs and cutout most of the underside and some of the front. Got it down to 766 Fa. I think it still ooks okay as long as you view it from a slightly elevated position which as they are so small shouldnt be a problem.
Bones:
maybe you could merge polygons in areas in which there wouldn't be any flexing, and in which more polygons don't add to the silhouette
From what I can see from that image, is that there are areas in which there could be 'larger polygons' with less edge loops. This could reduce the polycount a bit
Either way, the mantis look great 8)
zamp:
Mantis looks very good. Btw if you want to know how many triangles the mesh has, select the whole mesh in edit mode and hit CTRL+T, this will make all quads into tris
spears:
Thanks for the help, i think once i have fixed the animations so that the limbs dont distort i'l probably do the whole thing again. Should be much quicker now i dont need to google every button.
BlindMaster:
I made the ant
Photo:http://imageshack.us/photo/my-images/204/antd.jpg/
And download
http://uploading.com/files/7da9141d/ANT.rar/
PS:312 faces
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