FOnline Development > 3D Development

Critters and stuff related to them

<< < (18/20) > >>

spears:
That one was something like 1k Fa which i think is about 2k triangles.
I reduced the faces on the eyes, removed the joints from the limbs and cutout most of the underside and some of the front. Got it down to 766 Fa. I think it still ooks okay as long as you view it from a slightly elevated position which as they are so small shouldnt be a problem.

Bones:
maybe you could merge polygons in areas in which there wouldn't be any flexing, and in which more polygons don't add to the silhouette

From what I can see from that image, is that there are areas in which there could be 'larger polygons' with less edge loops. This could reduce the polycount a bit


Either way, the mantis look great  8)

zamp:
Mantis looks very good. Btw if you want to know how many triangles the mesh has, select the whole mesh in edit mode and hit CTRL+T, this will make all quads into tris

spears:
Thanks for the help, i think once i have fixed the animations so that the limbs dont distort i'l probably do the whole thing again. Should be much quicker now i dont need to google every button.

BlindMaster:
I made the ant
Photo:http://imageshack.us/photo/my-images/204/antd.jpg/
And download
http://uploading.com/files/7da9141d/ANT.rar/


PS:312 faces

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version