FOnline Development > 3D Development
Critters and stuff related to them
Eternauta:
--- Quote from: Lexx on February 18, 2011, 08:45:00 pm ---And why do you think this will happen? Because 3d is evil?
Beside this, the devs are the end-line to decide what model will be in the game and what not and we don't want anime hair and whatnot.
--- End quote ---
heheh, of course I don't think 3d is evil. I just think it should be there for Player Character customisation only, while the rest keeps its good old Fallout 1/2 original graphics.
--- Quote from: Haraldx on February 18, 2011, 08:54:10 pm ---Actually he is referring to the mods made for Fallout 3. People will just have to edit the texture file instead of draw frames (bla bla bla, see posts up). Everyone will be able to make their own mod and the mod/interface section of the forum might just be cluttered with such kind of "mods".
--- End quote ---
You actually misunderstood me a bit. I wasn't saying that people would eventually post such mods. What I am saying is that, if we replace all sprites with 3d skins, the idea behind such work will be "let's make this look awesome!" instead of "let's allow players to customise their characters".
Original Fallout 1/2 2d sprites are quite cool imo, and I think we should keep most of them so we never forget it's still supposed to be Fallout, not a new post apocalyptic game.
Say, I was once talking to Surf Solar about his music, and I told him some of his tracks were so cool, they could replace some of the original tracks for certain locations. And he said no! we should not do that, we should respect some of the original Fallout content. He was right, and I think the same applies here.
--- Quote from: Haraldx on February 18, 2011, 09:06:19 pm ---Exactly! I really don't understand what that guy is so nervous about.
--- End quote ---
Heh. Well just call me "nostalgic" if you want. Even though I am just 20 and would have never played any Fallout game if my older brother had not played them before. And yeah, I guess you can just ignore what I say, I obviosuly understand that devs have the final answer, and that's how it should be. What's more, I will continue playing 2238 even if everything that moves goes 3d, as it is truly an awesome game :)
Alright I won't annoy you anymore. After all, the work you are doing seems to be a good one.
LagMaster:
but i do not whant to make Eternauta an enemye, but i am with the replace of the criters, including human criters
TheGreenHand:
Sometime in the distant future, I imagine everything will be 3D with a 2D background.
However, I'm with Eternauta. I'd like to see both 2D NPCs and 3D NPCs in game. May as well have both, they look fine together.
I think it'd be great, though, if the first stage (Player Characters) was 100% complete before going on to the other stuff. It'd be great if we didn't have to wait for a 3D Boxer or Robobrain to be made before we can have 3D, customizable player characters.
Make all that extra stuff Stage 2 and onward.
SmartCheetah:
You guys are looking far away into future. I think we should stop thinking 'bout critters and npc's for now on. Time will tell what will happen to them. Working on it right now is pretty much pointless as we can make 3d playable by concentrating on Player Character and it's customization.
Now we've got some other serious shit to do. Particle effects for weapons and bloody animations, missing items and animations, adapting hair meshes from Van Buren to our model, polishing stuff to look as much original as it is possible.
Next in turn we should work on few custom armors, headwear and basic "non-stat" clothes (Vault suit, rags, tribal pants and so on) - which isn't really easy thing as we need to create inventory icon and fit them for both genders.
AFTER that we'll see what happen. Don't get overexcited and stick to things we're into now.
Jotisz:
Personally I think that for the female npc's the heroine model can be used perfectly there are only two critter that has a different body shape one is Lynette's and the other is the one that miss Kitty has, so I think the other ones can be done without too much effort.
Also for the man critters they could be made with the modification of the finished hero model (in blender I've tried to sculpt a rigged model and it worked out pretty good).
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version