Author Topic: Armors and clothing  (Read 242787 times)

Offline LagMaster

  • No. 1 Topic Starter
Re: Armors and clothing
« Reply #615 on: September 22, 2011, 07:38:58 pm »
aweeeeeesome

Offline barter1113

  • New Vegas fanatic =)
Re: Armors and clothing
« Reply #616 on: September 22, 2011, 08:15:05 pm »
Woooow ! Great job !

Re: Armors and clothing
« Reply #617 on: September 22, 2011, 08:56:40 pm »
New version:

Download:
http://rghost.ru/22660821
Sorry for my English.

Re: Armors and clothing
« Reply #618 on: September 23, 2011, 02:59:09 am »
Anal slave. Enjoy. 30-centimeter dildo in progress.



Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: Armors and clothing
« Reply #619 on: September 23, 2011, 07:10:01 am »
This armor will require a special crawling walk-animation.

Re: Armors and clothing
« Reply #620 on: September 23, 2011, 10:18:50 pm »

Re: Armors and clothing
« Reply #621 on: September 26, 2011, 02:42:51 pm »

Offline Surf

  • Moderator
  • это моё.
Re: Armors and clothing
« Reply #622 on: September 26, 2011, 02:43:46 pm »


Not saying this is a bad model or bad work, but do we really need this?  :-\

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: Armors and clothing
« Reply #623 on: September 26, 2011, 02:49:39 pm »
If I remember correct, Fallout 2 had this "headgear" item. :>

Offline Johnnybravo

  • Hey there!
Re: Armors and clothing
« Reply #624 on: September 26, 2011, 03:13:57 pm »
Don't have to remind you that F2 unlike F1 was full of shit, and much of it was fortunately cut :d.

Still the item is there, but not the outfit.
"What is this, I don't even"
"This is your forum."

Offline Luther Blissett

  • Moderator
Re: Armors and clothing
« Reply #625 on: September 27, 2011, 01:34:54 pm »
Football Helmet. 320 tris.
http://www.2shared.com/file/Kx1IuXYu/FootballHelmet.html

Could you post this (and other) models as .3ds or .obj exports? Much easier for compatibility with different programs that people are using.

Probably best way to do this is a .zip file with :
Original file from whatever program you are using (i.e. .max / .blend / .wings etc)
.obj export
.3ds export
textures

Cheers :)

Re: Armors and clothing
« Reply #626 on: September 28, 2011, 06:33:12 pm »
Sorry for my English.

Offline barter1113

  • New Vegas fanatic =)
Re: Armors and clothing
« Reply #627 on: October 01, 2011, 11:34:04 am »
WOW!!! AWESOME MUTANT!

Offline Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
Re: Armors and clothing
« Reply #628 on: January 28, 2012, 08:46:03 am »
Slave you say? ;D


LOL I CRIED IN LAUGHTER. YOU ACTUALLY MADE A SEX SLAVE>
AWw YYEAHH LOL
Founder of Fallout Online Australia

Re: Armors and clothing
« Reply #629 on: January 28, 2012, 02:28:28 pm »
I was thinking it was a ninja
Wasteland is a tricky business.