Author Topic: Armors and clothing  (Read 242808 times)

Offline Alvarez

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Re: Armors and clothing
« Reply #225 on: February 25, 2011, 11:26:02 am »
It just look ugly if only player got 3D model and NPCs got old ones.
And i understand very well that it take too much time to change NPCs/Critters 3D, but.. it would look much better than 2D/3D mix.

Why not start to make some unique models for NPCs, based on look of old ones, then?

Re: Armors and clothing
« Reply #226 on: February 25, 2011, 12:08:43 pm »
I'm really bored play 2D sprites players for ~11 years so I want 3D players. Why you don't like it? huh?

I was supporting this idea since the beggining, this doesn't change a fact, that *just* asking about SDK in every thread won't change anything.

Offline Karpov

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Re: Armors and clothing
« Reply #227 on: February 25, 2011, 04:56:14 pm »
I need to ask you one thing.

Do you see any ammo pouch in the original female Combat Armor? I could see them in the male, even though they were small, but not here.



First, I tried to move them up, because they were too low for the high waist pants. But, should I remove them?

Offline Lexx

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Re: Armors and clothing
« Reply #228 on: February 25, 2011, 04:59:12 pm »
I think they are ok and could stay, even though it might have been not on the female 2d critter.

Offline Karpov

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Re: Armors and clothing
« Reply #229 on: February 25, 2011, 05:24:57 pm »
Ok, I made them smaller anyway. Also added a belt.



PS. is anyone getting an error on the images I post? I could upload them somewhere else.

Offline Doctor Eex

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Re: Armors and clothing
« Reply #230 on: February 25, 2011, 06:13:35 pm »
images ok. I wonder, why belt is not black? And on male version too.

Offline Karpov

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Re: Armors and clothing
« Reply #231 on: February 25, 2011, 06:30:47 pm »
I'll add it to the male version as well. I made it brown, a bit darker, but brown. But yes, maybe black would be more visible.

Offline Doctor Eex

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Re: Armors and clothing
« Reply #232 on: February 25, 2011, 06:34:37 pm »
I'll add it to the male version as well. I made it brown, a bit darker, but brown. But yes, maybe black would be more visible.

Definitely black will be more visible and closer to original 2D look.

Re: Armors and clothing
« Reply #233 on: February 25, 2011, 06:35:18 pm »
Hmmm...What about those blue lining on chest. Aren't those supposed to be on the Brotherhood CA only(It should be more teal)?

Check out the colour shemes:

Normal CA


CA MARK II


Brotherhood CA


Oh, yeah. And I've made Enclave Combat Armor Icon just while ago :P



@Down:
Will be little hard with rotating it as it's pixelated as hell but will try to do my best :)
« Last Edit: February 25, 2011, 06:54:27 pm by SmartCheetah »
Don't call me your brother
'cause I ain't your fucking brother.
We fell from different cunts,
and your skins an ugly color!

Offline Karpov

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Re: Armors and clothing
« Reply #234 on: February 25, 2011, 06:49:22 pm »
Hmm, you are right. I could use this one as BOS armor, with a darker green tone and those bolts in the shoulder pads.

Offline Lexx

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Re: Armors and clothing
« Reply #235 on: February 25, 2011, 06:50:26 pm »
Your enclave combat armor inventory item looks great. I'd say we could definitive use it.

Offline Surf

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Re: Armors and clothing
« Reply #236 on: February 25, 2011, 06:52:51 pm »
Yeah it looks good, I'd only turn the "E" symbol a few degreeds, as it looks perspectivly wrong a bit, imo.

Offline Solar

  • Rotator
Re: Armors and clothing
« Reply #237 on: February 25, 2011, 06:55:43 pm »
Could we not do with making BoS look a little more different than the CA? Even CA II if we are using that as Enclave CA.
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Offline Lexx

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Re: Armors and clothing
« Reply #238 on: February 25, 2011, 06:59:53 pm »
Every big change on the armor has to be reflected on the inventory image. Also a combat armor is a combat armor, they have the same name, they (nearly) look the same. :>

Re: Armors and clothing
« Reply #239 on: February 25, 2011, 07:02:15 pm »
Working on little .gif's like that is pretty harsh thing as you can't use most of the colours/can't really paint anything special on it 'couse of total pixeloze. Still - recolouring is pretty easy. I might try making some kind of "camouflage" or shit. Turning the "E" thing is very tricky :-/ Believe me - it's made just of few pixels so I don't believe it's possible to change it's pos.
« Last Edit: February 25, 2011, 07:05:54 pm by SmartCheetah »
Don't call me your brother
'cause I ain't your fucking brother.
We fell from different cunts,
and your skins an ugly color!