FOnline Development > 3D Development
Armors and clothing
Surf:
--- Quote from: Lexx on September 13, 2011, 09:48:44 pm ---Create an account on the wiki and we can give the needed editing rights.
--- End quote ---
Please give him local (for the 3d subforum I mean) mod rights aswell.
Luther Blissett:
A number of hats :
(200% Zoom)
From Left to Right : Welding Mask (HaraldX); Hockey Mask, Top Hat with Skull, Top Hat America, Spiked Helmet (White Tiger)
Some of them may need moving / resizing / adjusting etc - for example, the hockey mask looks in the wrong place from this angle, so maybe needs moving higher up to compensate (it's actually directly in front of the face, although it doesn't look that way). I've not added an extra specular layer on any of them - they're all "as is" for now.
[edit]
Files zipped and uploaded here :
http://www.megaupload.com/?d=I367K2B0
Also in Graf's 3D repo in source file folders.
Graf:
This looks even better than I expected. Great work.
P.S. I'm going to upload some latest misc. items today to the repo as well. It will be good, if you could test it in the game, at least to estimate how much time is required for each model.
Luther Blissett:
I'm not yet sure how the misc items work in game - I think I could get one "in hand", but couldn't test a floor / inventory thing until I understand how the game objects are linked to the model objects etc (or some other way of placing a model in game). Don't know if anyone's had a look at this stuff yet or not.
If there's an example one in there already somewhere, I'd be able to test things by swapping the files over or looking at the rigging. If not, it may be a case of letting Karpov implement one hand/floor object first, then I can look at what he's done and learn from there (mostly by copying & pasting everything and changing the bits needed).
Haraldx:
Woah, my welding mask looks even better than I thought it would look!
Oh, and, yes, I'm still working on my school projects (just 2 more to go) about after the 26th I will be available to do something useful for this project's sake.
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