FOnline Development > 3D Development
Armors and clothing
Jotisz:
This looks real good I especially like the leather armors they are just too cool.
Graf:
Leather Jacket
Download link
There's one thing that I've mentioned after comparing the models with the original sprites (sadly, I've mentioned that too late) - For some reason, mr. Karpov put the shoulder pad on the wrong shoulder. How do you people think, should I fix that?
Lizard:
Awesome work, Graf!)
If you wish, you can fix that and ah, one detail. The lady's decoletee is more of lighter colour than her neck, could you fix that as well?
Luther Blissett:
Karpov's leather jacket seems the right way round in the tracker, and presumably sdk - is it perhaps possible to flip the model in the .fo3d (or some other such) file?
Otherwise I guess it's a case of horizontal flip on all of them... easy, but takes time.
Graf:
Thanks, I think I'll fix that someday at a later stage of the development (of maybe someone else will do, which is better). I'd prefer to not to bother myself with that kind of stuff and move to the other model. After all, it's best to have all models working, than just a few of them, and that kind of stuff can be fixed anytime.
Concerning the decollete - its color depends of the base texture, so it will be fixed before uploading to the repo.
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