Author Topic: NEW armors/clothes suggestions  (Read 129536 times)

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: NEW armors/clothes suggestions
« Reply #405 on: January 15, 2012, 12:23:16 am »
But there were enough sprites so they could go for the closest alternative.

Not really, no. Then everyone in - as example - Navarro would run around in either power armor or combat armor. That's very bland, boring and would mean that folks even outside of their "worktime" wear combat armor.

Offline Johnnybravo

  • Hey there!
Re: NEW armors/clothes suggestions
« Reply #406 on: January 15, 2012, 12:55:20 am »
I always thought those guys in leather armor were supposed to wear brown overalls which leather armor looks remotely like.
"What is this, I don't even"
"This is your forum."

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: NEW armors/clothes suggestions
« Reply #407 on: January 15, 2012, 01:24:18 am »
Yea, that might be your imagination. :p Take Tycho as example. He wears a gas mask and some duster stuff.... when you read the text description of him. But in "the real game" he only wears a normal leather armor. Like I wrote already, the game is limited in how to display various stuff and therefore is using text to describe lots of things and this of course results in everyone having their own image of something in their heads.

For me, the leather armor guys in Navarro just had been people who aren't stationed in a combat area and therefore only donned generic clothes and no combat stuff. I never even thought about them to use uniforms like the enclave officers in Fallout 3 do (even though this might be logical in some situations).
« Last Edit: January 15, 2012, 01:27:05 am by Lexx »

Re: NEW armors/clothes suggestions
« Reply #408 on: January 15, 2012, 01:36:09 am »
I say, i was in pretty bad mood, so forgive me for this lame outburst of temper, EnclaveSniper. No hard feelings, eh, dude?  :D

Nah it's perfectly fine, I can't blame you if a fresh face barged into my forum like that I might just react the same,

However the reason I wanted it would be so you can differentiate between officers and soldiers.

Yea, that might be your imagination. :p Take Tycho as example. He wears a gas mask and some duster stuff.... when you read the text description of him. But in "the real game" he only wears a normal leather armor. Like I wrote already, the game is limited in how to display various stuff and therefore is using text to describe lots of things and this of course results in everyone having their own image of something in their heads.

For me, the leather armor guys in Navarro just had been people who aren't stationed in a combat area and therefore only donned generic clothes and no combat stuff. I never even thought about them to use uniforms like the enclave officers in Fallout 3 do (even though this might be logical in some situations).

I always imagined the officer who ranted at you in the infiltration of Navarro in an Enclave officer outfit, I mean he was in the middle of an Enclave controlled area, no reason to not wear formal attire while addressing your subordinates, instead of cramped, sweaty power armor.

« Last Edit: January 15, 2012, 09:10:10 am by Graf »

in Requiem, there is enclave, player driven faction. They have to gather, craft.. like everybody else, but they have special base and rank before their names. Their roleplay is based on kill everyone.

Offline Crazy

  • Drugged Childkiller
Re: NEW armors/clothes suggestions
« Reply #409 on: January 15, 2012, 01:45:37 am »
Always thought the whole idea of "enclave officer outfit" was retarded: what's the point of giving a distinctive and totally non protective suit to the most precious guys? Raise their chance to be KIA? Also, sergent Dornan for example is wearing an APA, there are probably simply distinctive mark on the armor. These armors might also be comfortable enough: you don't even have to go to the toilet while wearing it !  :P
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Offline Johnnybravo

  • Hey there!
Re: NEW armors/clothes suggestions
« Reply #410 on: January 15, 2012, 02:07:16 am »
Not forget the build-in air conditioning and water filtration :d.
"What is this, I don't even"
"This is your forum."

Re: NEW armors/clothes suggestions
« Reply #411 on: January 15, 2012, 11:58:18 am »
Formal attire outside in the heat or in the action wouldn't really make sense, but perhaps in guarded and conditioned command rooms, as some general formal attire?
For example, in F2, there were also many bluesuits on the Oil Rig, but i guess they were moreover soldier fatiques than vaultsuits, but that's only IMHO.
Distinguish marks are a great idea, one could just edit the texture to add some slight alterations to the different squads - the patrol or base defence for example, as well, as command staff.

One could lack helmet or wear a hat with PA in the Navarro, though - for example in the officer casino.


« Last Edit: January 15, 2012, 01:50:51 pm by Lizard »
Wasteland is a tricky business.

Offline Mike Crosser

  • Gambling: 60%
Re: NEW armors/clothes suggestions
« Reply #412 on: April 13, 2012, 10:57:46 pm »
Maybe use the Enclave Combat Armor mark 2 helmet but attach a gas mask to it.
And I do not mean that shitty green mask i mean something cooler something like the killzone mask

Offline Gob

  • The Good
Re: NEW armors/clothes suggestions
« Reply #413 on: April 14, 2012, 08:58:32 am »
You mean something like this ?


Offline Mike Crosser

  • Gambling: 60%
Re: NEW armors/clothes suggestions
« Reply #414 on: April 14, 2012, 12:16:51 pm »
Well sorta but I imagined it having those APA orange eye thingies.

Offline Haraldx

  • This forum... The memories... The history...
Re: NEW armors/clothes suggestions
« Reply #415 on: April 14, 2012, 12:53:51 pm »
Well sorta but I imagined it having those APA orange eye thingies.
At this point I question if you even know what is a reference picture...
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Offline Graf

  • Moderator
  • "Next Day" developer
Re: NEW armors/clothes suggestions
« Reply #416 on: April 14, 2012, 04:45:48 pm »
Maybe use the Enclave Combat Armor mark 2 helmet but attach a gas mask to it.
I imagined it having those APA orange eye thingies.

Do you mean something like this one?



http://fo2238.fodev.net/wiki/3d_armors_development_tracker

Offline Haraldx

  • This forum... The memories... The history...
Re: NEW armors/clothes suggestions
« Reply #417 on: April 14, 2012, 05:12:39 pm »
Do you mean something like this one?



http://fo2238.fodev.net/wiki/3d_armors_development_tracker
I'm pretty sure yes, that is what he meant, but he said a gas mask on that would be badass or something along those lines.
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Re: NEW armors/clothes suggestions
« Reply #418 on: April 14, 2012, 05:58:17 pm »
How about this gas mask?

Offline Mike Crosser

  • Gambling: 60%
Re: NEW armors/clothes suggestions
« Reply #419 on: April 14, 2012, 09:41:24 pm »
Yes i meant this one http://fo2238.fodev.net/wiki/images/8/8e/Invenccahelmet2.png
I also meant to give it  a similar look like the veteran ranger helmet.
« Last Edit: April 14, 2012, 09:42:56 pm by Mike Crosser »