Author Topic: NEW armors/clothes suggestions  (Read 141904 times)

Re: NEW armors/clothes suggestions
« Reply #105 on: March 01, 2011, 01:05:03 am »



Let the Force be with You.

Re: NEW armors/clothes suggestions
« Reply #106 on: March 01, 2011, 01:45:35 am »

Offline Eternauta

  • Beyond repair.
    • Crazy 88 Official Forum
Re: NEW armors/clothes suggestions
« Reply #107 on: March 01, 2011, 01:59:30 am »
Yellow shirts with brown scarves would be lovely, too. They can be seen in the link Badger posted above.

Also Green sweater above a white shirt -> http://www.fo2238.fodev.net/wiki/images/2/26/Nmbsnpaa_sw.gif


Re: NEW armors/clothes suggestions
« Reply #108 on: March 02, 2011, 05:57:53 pm »
Duster coat please.
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Offline Solar

  • Rotator
Re: NEW armors/clothes suggestions
« Reply #109 on: March 02, 2011, 06:06:54 pm »
Luthor is doing some I believe.
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Offline Luther Blissett

  • Moderator
Re: NEW armors/clothes suggestions
« Reply #110 on: March 02, 2011, 09:34:44 pm »
Yes - I'm working on a few variations of this. I've been under constant attack from "real jobs"  :P recently, so there's been a bit of a delay in getting this done, but it's in progress now.

Offline headshot

  • Killian
Re: NEW armors/clothes suggestions
« Reply #111 on: March 02, 2011, 11:05:00 pm »

Re: NEW armors/clothes suggestions
« Reply #112 on: March 04, 2011, 06:41:34 pm »


A little request for a texture: could we get a redhead, too, Mr. Karpov?
Wasteland is a tricky business.

Offline Cryptopsy

  • Smoke Break Until Wipe
Re: NEW armors/clothes suggestions
« Reply #113 on: March 04, 2011, 06:47:25 pm »
agreed, headshot

this could be pretty cool

« Last Edit: June 12, 2011, 08:37:17 am by Graf »

Offline Gray

  • Moderator
Re: NEW armors/clothes suggestions
« Reply #114 on: March 04, 2011, 07:18:59 pm »
Something from Van Burren. Still good.
http://www.nma-fallout.com/forum/album_page.php?pic_id=146
Just one remark: it's a high-poly, not in-game model.

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: NEW armors/clothes suggestions
« Reply #115 on: March 04, 2011, 07:46:57 pm »
But the helmet + mask + glasses should be among the VB demo files. At least the helmet and glasses are for sure (we used them already).

Offline Gray

  • Moderator
Re: NEW armors/clothes suggestions
« Reply #116 on: March 05, 2011, 06:17:59 am »
At least the helmet and glasses are for sure (we used them already).
The mask is definitely present as a female "mustaches" attribute.

Re: NEW armors/clothes suggestions
« Reply #117 on: March 05, 2011, 08:11:09 am »
I also noticed that the first photo in the shoulder - a considerable number of the range, may be a little bit heavy armor granted, especially in tribal or scavengers, - Single chest / shoulder plate armor and helmets or other...

Re: NEW armors/clothes suggestions
« Reply #118 on: March 06, 2011, 10:44:17 am »
New suggestion


« Last Edit: June 12, 2011, 08:37:55 am by Graf »

Offline Sius

  • Sheep EX machina!
Re: NEW armors/clothes suggestions
« Reply #119 on: March 06, 2011, 10:59:38 am »
Some inspiration for tire armor:
« Last Edit: March 06, 2011, 11:02:14 am by Sius »