Other > General Game Discussion
Critical hits
Solar:
BRD I = +1
BRD II = +2
BRD III = +2
Total = +5
avv:
--- Quote from: Solar on February 16, 2011, 01:30:22 PM ---How they will be toned down is through armour and different perks.
--- End quote ---
This will only lead to minmaxing.
What is worrying here is that players can make anti-x builds meaning that when someone plays build x and encounters anti-x build, he basically stands no chance. That's not very good designing. It's good designing in team game, but not in fonline because we are not always with our team.
Izual:
No avv, I think you can of course specialize against sniper crits, but also take one perk to prevent arms criticals, take one to be tougher against big guns, etc... So you can be upper average against everyone instead of being tremendous against only a particular weapon type.
Solar:
That's up to the player to decide. If hes playing a loner don't over specialise either in your offensive or defensive perks. General chars are perfectly possible (As Izual has pointed out whilst I was typing).
Hololasima:
We will have only +1 dmg boost to BRD ? So 3 levels of BRD will give us +5 instead of 4 ?
So with level cap 21 there will remain only 4 perks, where on level 3l you can take perk as toughness or awareness or another almost useless perks. So only 3 will remain ...
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