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Author Topic: Encounter Distance  (Read 1306 times)

Encounter Distance
« on: February 15, 2011, 02:15:56 am »

Kinda bugs me a little bit when you have a random encounter and then you spawn right in the center of the npc's. I know the whole 2 second thing before the battle starts, But still lets say your traveling and you see some strangers, creatures, armored men in the distance. Are you going to go run over there and get right in center of them to have a cup of tea? I don't think so. Just something that I would like to see is maybe when you get spawned into the encounter have it midway between the center of the map and the exit grid. I'm sure a lot of people would appreciate this being implemented.
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Eternauta

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Re: Encounter Distance
« Reply #1 on: February 15, 2011, 02:29:26 am »

Just something that I would like to see is maybe when you get spawned into the encounter have it midway between the center of the map and the exit grid. I'm sure a lot of people would appreciate this being implemented.

This could be implemented, but not happen all the time. I mean, those raiders, guards, wolves, whatever, could have just ambushed you.

I remember there was this suggestion that must be buried deep in the Suggestions part (don't have much time to search it right now), about some kind of skill check to determine your party members' position as well as the NPCs/players' you encounter. Seemed to make some sense.
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Re: Encounter Distance
« Reply #2 on: February 15, 2011, 02:38:17 am »

I agree with both replies, Ambushes are totally understandable and I think skills and all of that should play a part in it too. This would really help all of us out in my opinion.
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Re: Encounter Distance
« Reply #3 on: February 15, 2011, 02:43:09 am »

I think perception does play a role right now. I would like it to play more of a role, so you even if you get in an encounter the NPCs won't have necessarily noticed you/turned hostile.

More variation in where you appear on the map would be good, too. Sometimes in the middle, sometimes in a corner. Is that technically possible without screwing up encounters?
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Re: Encounter Distance
« Reply #4 on: February 15, 2011, 04:32:20 am »

maybe making a "versus" on person who is inside the encounter's outdoorsman against the person entering outdoorsman and perception
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Re: Encounter Distance
« Reply #5 on: February 15, 2011, 04:54:45 am »

PE is the key.

Cautious Nature helps.


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Re: Encounter Distance
« Reply #6 on: February 15, 2011, 10:25:50 am »

I have a 1 PE alt, I can confirm PE makes a difference.
With my 1 PE alt I end up very close and sometimes even in the middle of a group.
When it's 2 or more groups I almost always end up in the middle of the 2.
When I'm with an alt with higher PE I often end up close to a group but hardly ever in 1.
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Solar

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Re: Encounter Distance
« Reply #7 on: February 15, 2011, 02:22:48 pm »

Pe works on some Encounters, but doesn't on others. It is on the list to make all Encoutners work via Pe and cautious nature.
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Quote from: Woodrow Wilson
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