Other > Suggestions
Add more variety of Dog "mercenaries".
Michaelh139:
We could also integrate the idea in general to humans. (Humans/dogs exclusive of course, muties are already uberpowered :P) Tough Mercenary, Agile Mercenary, etc. I could even create a list of these traits in with mercenary lists if desired.
Ganado:
I'd love to see more variety in dogs. Having them be killed in one single hit isn't worth it at all.
Strong dogs can be bought like mercs, I guess, but weak dogs should be able to be tamed in certain parts in the wasteland and have the aforementioned Outdoorsman boost. And I'd love to see a much higher, separated global limit for dogs. (But also brahmin and weak slaves)
Spotty:
--- Quote from: Karpov on February 08, 2011, 05:03:38 PM ---Nice idea. Also there can be a dog which is not made for combat, and will have high outdoorsman, and Cautious nature, good for new players who need to travel but don't want to get in a fight.
--- End quote ---
Love this idea. A travelling companion to keep you safe.
cannotspace:
Dogs with bombs planted on them, then bombs won't be grieving exclusive but actually useful in battles
Swinglinered:
--- Quote from: cannotspace on February 09, 2011, 03:24:48 AM ---Dogs with bombs planted on them, then bombs won't be grieving exclusive but actually useful in battles
--- End quote ---
You can already do that, but without remote detonator it is guesswork.
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