Other > Suggestions

Add more variety of Dog "mercenaries".

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Swinglinered:
There should be different kinds of dogs beyond the 2 we have now.

Pay extra for each feature:

"Mean" = better attacks.
"Tough" = have Toughness.
"Greater" = big dogs (more HP, better knockdown)
And of course "Mutated", which like the Mutated Molerats, will have extra HP and toughness.

So a Tough Mutated Greater Mean Dog would be the most expensive option, if we allow multiple traits per dog.

Michael139 suggested perhaps only 1 trait per dog, and you get them at different locations.

Mutated: Gecko (It's the Water! etc.)
Tough: Klamath (Bred for hunting geckos.)
Greater: Boneyard (they've been eating other dogs! Dog mission/references in Boneyard indicates there are a lot of dogs there.)
Mean: Junktown ("Meaner than a Junkyard dog" indicates that Junkyard dogs are mean.)

Perhaps you could take your dogs on a circuit and offer them for crossbreeding. Perhaps you have to come back later for the results, and also pay money and deliver meat/jerky. There could be "Breeder Quests", where you collect "samples".
Maybe each breeder wants samples of the other 3 types of dogs. This unlocks multi-trait dogs, perhaps.


Extra:
San Francisco would have Trained Mantis that they have engineered.
Perhaps they are raised on a chemically modified diet that gives them a super-carapace.
Maybe tech/drug quests to get upgrades/etc.

Or it could just be some crazy old fisherman that trains ordinary ones as a hobby/obsession.

 
More:
Maybe dogs should only take up half a slot, or maybe not.


Discuss!

edit: who can forget! Trained Molerats from Redding!

Surf:
I  really like this, as said in the other thread. The idea of breeding them is a bit over the top, ( or rather complicated), but I like it. Would immediately create a character for doing this somewhere in a small village. :)

Lexx:
Needs a lot planing and excel sheets, but I personally like the breeding idea. Worst outcome would be, that dogs are used for bluesuit-trolling again.

Boneyard will get a dog seller anyway, it's planned since some time.

Slaver Snipe:
Yea i want more dogs, i also want to breed my slaves so i can give a combat slave the skin of a female trapper with the crit chance of a ghoul.

But honestly i do indeed want more dog variety.

Karpov:
Nice idea. Also there can be a dog which is not made for combat, and will have high outdoorsman, and Cautious nature, good for new players who need to travel but don't want to get in a fight.

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