Other > Closed suggestions

Crafting time - bad things

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Lena:
Game feels already a little better, good work. All you need to do is lower the crafting time on ammo, this is where the game becomes dynamic. I personally don't care that much for guns, it can be 2 hours ;P People will make alts to make guns, but that's life I guess.

Raegann:

--- Quote from: scypior on December 28, 2009, 10:19:53 pm ---We've zeroed craft timeouts for mid-resources (alloys, metal parts, gunpowder...), in fact it was meant to be this way.

--- End quote ---
Sorry to have a stupid question, does this mean, that you can make f.e. a plasma rifle and immediately after it some parts or alloys without cooldown or you must make the alloys and parts first, then the gun? In short: is it possible to make those mid-resources when you have already cooldown running because of crafting something bigger?

Dark Angel:

--- Quote from: Raegann on December 28, 2009, 09:19:58 pm ---I won't mind if I can craft only three energy weapons per day or something, it would be right for me, but the worst thing is, that I just upgraded a power fist and now I can't craft anything for 3 hours. This means I can't even make some metal parts, alloys etc., which is just stupid. If I run out of ammo or someone from my faction needs something small, I'm just screwed and useless for those 3 hours.
I think it would be ok, if there is some counter instead of cooldown. For example you can make "2*your level of profession" items of the given profession per day - no matter if you make those in 5 minutes or 24 hours. And it would be best if you can make f.e. 2 upgraded servos/ 3 extended capacitor batteries/ 200 MFC etc. instead of one weapon, counting as one item from the counter. This way you can set it according to economy and let players craft their goods and don't just wait most of the time. Items not requiring profession should have some minimal cooldown (I don't suggest having people wait like 7 minutes for making BB gun or something.. just set some small cooldown). That way the economy should be ok and people not bored of waiting hours and hours (and you can't expect normal players to make their time-schedule according to FOnline - like at morning I'm gonna make some plasma rifle, then I'm gonna live real life and in the evening I will make ammunition so I can play).
Recapitulate: I suggest using counter instead of cooldown for Mid and Hi level items requiring profession. That way players can still make fixed number of items per day, but they don't have to plan their time just because of this crafting. Low level items not requiring profession should have very short cooldowns, like before the change or ranging from ~15 seconds to maximum of ~5 minutes.
P.S.: In fact we are getting to the pre-wipe situation with the cooldowns and now also more NPCs in one encounter - you can harvest more from killing NPCs than crafting (I just collected 2x Needler, 2x Laser pistol, 3x Ripper, 2x Uzi, 3x Power Fist, 18 Plasma Grenades, 4 stimpacs and nice amount of ammo in about 3-4 encounters - just few minutes.. I bet I can't even craft those items in one day). I don't say it's bad to have those items from encounters and you should nerf this, in fact it is equal to the risk, cause it was quite hard not being killed and I had a lot of luck (luck 1 - having humanoids in enounter, luck 2 - being shot many times and not dead). :)

--- End quote ---

Wichura  your idea look like  sux. please don't quote Cerberix  and Lena post. They have good Idea about Game.
i Testing Encouters today and it NOT  good idea to get 20 Miniguns or 20 laser rifle in few minutes lol... One SF  caravan is easy to meet, but second is hard. 20 minutes to meet next.
So please say ONLY true  .
'' 2x Needler, 2x Laser pistol, 3x Ripper, 2x Uzi, 3x Power Fist, 18 Plasma Grenades, 4 stimpacs and nice amount of ammo in about 3-4 encounters - just few minutes  ''... hahah , nice bullshit...


/edit...
And please dont licking Admin Ass.  :-\

Bartosz:

--- Quote from: Raegann on December 28, 2009, 10:23:04 pm ---Sorry to have a stupid question, does this mean, that you can make f.e. a plasma rifle and immediately after it some parts or alloys without cooldown or you must make the alloys and parts first, then the gun? In short: is it possible to make those mid-resources when you have already cooldown running because of crafting something bigger?

--- End quote ---

For now it's not possible. Sorry to have stupid answers for that, but I dunno if it was meant to be that way or not. And Solar is gone again. If it was meant to, then I need to fix it.

// EDIT: Wish I understood the post above this one :/

Raegann:

--- Quote from: Dark Angel on December 28, 2009, 10:24:38 pm ---Wichura  your idea look like  sux. please don't quote Cerberix  and Lena post. They have good Idea about Game.
i Testing Encouters today and it NOT  good idea to get 20 Miniguns or 20 laser rifle in few minutes lol... One SF  caravan is easy to meet, but second is hard. 20 minutes to meet next.
So please say ONLY true  .
'' 2x Needler, 2x Laser pistol, 3x Ripper, 2x Uzi, 3x Power Fist, 18 Plasma Grenades, 4 stimpacs and nice amount of ammo in about 3-4 encounters - just few minutes  ''... hahah , nice bullshit...


/edit...
And please dont licking Admin Ass.  :-\

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And you please don't quote me, if (over)reacting on someone called Wichura. Thanks a lot.
It's not bullshit, smart boy, it's just the way it was. There is no need to BS, you can just react like a rational person (who you are, I believe.. just when you don't make your emotions win over your brain ;) ) and use some arguments . This is the last time I react on your senseless vulgarities with none information value.
@edit: You better think, then write. I have no need to lick something, boy and if I have, it's just MY need and none of your business. Thanks for being polite and not bothering again, big boy.
P.S.: It's possible for everyone to get the items I wrote in just few encounters. And it's totally NOT something like 20 minutes between encounters, more like 2 minutes. It's nice of you, that you "tested" one or two caravans, but if you can't even imagine getting those items in a little time, you just have to test a little more. It's not even as hard, if you consider you can encounter ~8 mercenaries, ~6 press gang members, ~5 hubologists and so on in one encounter. Write then.

--- Quote from: scypior on December 28, 2009, 10:26:29 pm ---For now it's not possible. Sorry to have stupid answers for that, but I dunno if it was meant to be that way or not. And Solar is gone again. If it was meant to, then I need to fix it.

// EDIT: Wish I understood the post above this one :/

--- End quote ---
Oh thanks, the answer is totally OK, I understand.
@EDIT// I wish I can as well. .)

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