"domination" mode [this is where small - equal sized - groups battle for control of a facility] or faction scenario [where members of NPC factions come together, again in equal sized groups (possibly using faction issued equipment too) and fight for control of a facility].
Domination mode itself makes use of NPC factions using mercinaries (the PvP gangs) and faction scenarios could be smaller scale "team" rounds aswell as the big free for alls - then allow PvP gangs to "Ally" themselves with a specific NPC faction to take part in those.
There will likely be ways to earn access to workbenches through domination mode or faction scenarios
I expect most work for PvP to go into either Domination Mode (basically a small team battle with controlled numbers) or Faction Scenarios (Basically exactly like the Arena, but with new maps, faction themed weapons and rewards at the end of them).
"Domination" will be where small scale fights happen with equal numbers. TC will be where there will be no limit on numbers.I'd imagine there will be more restrictions on workbenches for advanced equipment, both linked to domination mode and in fixed places on the world map - depends if we get this finished in time.
Domination Mode for gangs to fight true PvP with fair teams and access to equipment as reward. With enough space for even the smaller gangs to compete.
I beleive we will see sandbags in domination, with them only being able to be deployed on those maps.We want [in domination mode] to be lots of features that can be used on them - sandbags, mines, fences you can turn on and off, sewers for short cuts, turrets you can repair, etc.
What will be happening is faction scenarios. This is where you will be able ([after joining NPC faction]) to turn up, get equipment for free, head out to a map and fight against another faction's players for control of a tier2+ workbench, perhaps some XP or faction points reward for participation too.[...]The faction points I mentioned earlier would be a way of gaining rank, faction specific equipments and possibly unique upgrades - making it possible to earn stuff, gain exp and other things completely inside your faction.
If you want to make enemies, try to change something.
This is whats we need! Just one word, WHEN? and say something more than 'soon'
Wow, lots of me To add to that:Domination Mode basically will consist of several maps, which will be controllable. Unlike TC they will not always be accessible and unlike TC there will only be a finite number of players allowed to the fight at once - which will be controlled by NPC factions "hiring" players, up to the allowable number ... which more often than not will all be taken up by pre made player teams. It will also seal off after the two sides are allowed to enter and no reinforcements can get in. You are essentially locked into a tactics like scenario of two equal sides with the winner coming away with a reward (ammo, weapons, crafting facilities, etc). Obviously theres a bit more to it than that, but thats the quick synopsis.Faction Scenarios, depending on who you ask, can either mean the various PvE solo/team missions which can earn the player faction points, or large scale PvP involving lots of members of NPC factions periodically fighting over control of a key area - both of these will happen, the name can just apply to both.
Hope it helped.
I only have infrequent access to the internet at the moment
I find it depressing that no where are npc followers mentioned in their participation in domination mode, if they even will be able too.though i understand why they wouldn't be .