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Author Topic: [Archive]Questions and Answers #4  (Read 128176 times)

Ganado

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  • Dishonest Abe
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Re: Questions and Answers #4
« Reply #600 on: June 15, 2011, 06:01:15 pm »

You don't magically get addicted to things if you didn't use them.
Um, he's saying he hasn't used rad-away since he's gotten addiction, as that would make the addiction time reset.

RadAway still uses old old drug mechanics. I think the addiction timeout only decreases when your character is actually online.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Questions and Answers #4
« Reply #601 on: June 15, 2011, 08:01:25 pm »

RadAway still uses old old drug mechanics. I think the addiction timeout only decreases when your character is actually online.
But in old drug mechanic drugs still lose thier addiction when you're offline.
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Ganado

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Re: Questions and Answers #4
« Reply #602 on: June 15, 2011, 08:04:59 pm »

Guess he's bugged then.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Crazy

  • Drugged Childkiller
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Re: Questions and Answers #4
« Reply #603 on: June 15, 2011, 08:05:20 pm »

RadAway still uses old old drug mechanics. I think the addiction timeout only decreases when your character is actually online.

It's an old urban legend, you only have to wait the beginning of addiction malus, and thren you can logout, and it will go away.
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When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Xarr

  • Former Troll
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Re: Questions and Answers #4
« Reply #604 on: June 15, 2011, 08:22:08 pm »

for me it needed a whole week to get clean again... **snif**
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I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

Still, the FOnline community is a thing of it's own class.
Re: Questions and Answers #4
« Reply #605 on: June 16, 2011, 01:46:37 am »

i read on interplay mmorpg project FAQ - death in game is death of character, and player have strong system for self defence (avoid death). i bet its genious idea for mmorpg, that based on cash. so this can make high/very low cash income for interplay... but! fonline can use some mechanics for help low lvl players to avoid death and to other players too...
idea with complete death for character/make character dead ghost or -hp+very strong hurt system or etc can change gameplay just to better for most players ( i bet and i see here is alot hardcore high int high iq gamers, game can become from -like for me its very good game, and best for my opinion mmorpg(played alot mmorpg before)- to better (better include alot parts like gameplay and simple hardcore big quantiny of in-game life changes lines).

in fo2 and fo1 players have just death screen if they die.

so, can complete death+strong defence\death avoid system be used in fonline?
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Let the Force be with You.
Re: Questions and Answers #4
« Reply #606 on: June 16, 2011, 03:31:05 am »

Can you sneak in tb combat? and if not how does visibilty work. I was just facing a player who walked away from me and as soon as he got past 16 hexes he dissapeared. I have 8 Pe (44hex vision range) and it was daytime.
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The only exploit involved abusing your intelligence  ;D
Re: Questions and Answers #4
« Reply #607 on: June 16, 2011, 04:57:03 am »

well if the player was sneaking before combat initiated and did not perform any activity that would remove sneak then it should be active i guess. otherwise you cannot turn it back on during tb combat.
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Gazzz

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Re: Questions and Answers #4
« Reply #608 on: June 16, 2011, 06:49:45 am »

Um, he's saying he hasn't used rad-away since he's gotten addiction, as that would make the addiction time reset.

RadAway still uses old old drug mechanics. I think the addiction timeout only decreases when your character is actually online.

It was a bug. I was addicted to radAway before server shutdown. When gm's restored last data, my addiction become bugged and jet-like. But now all is ok. Thx for attention, and sorry for my bad english)
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Lux aeterna
Re: Questions and Answers #4
« Reply #609 on: June 19, 2011, 09:48:04 pm »

« Last Edit: June 19, 2011, 09:58:35 pm by Who Killed Bambi »
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Let the Force be with You.

Perteks

  • It's made of vague and to do lists!
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Re: Questions and Answers #4
« Reply #610 on: June 19, 2011, 09:57:09 pm »

Make it in spoiler tag please :D

edit:Thanks :D
« Last Edit: June 20, 2011, 03:12:50 pm by Perteks »
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Re: Questions and Answers #4
« Reply #611 on: June 19, 2011, 11:33:23 pm »

- Racism or other hostile speech. not allowed by game rules...

i see hostile speech in this log at spoiler. maybe smbd from gm's / modders can see this too... so i ask gm's / moders for check, some speech marked red.
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Let the Force be with You.

CaptOmg

  • Killin' paladins.
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Re: Interface Ras
« Reply #612 on: June 22, 2011, 09:51:20 pm »

Is this the correct website you download winRAR? (winRAR opens rar files)

http://www.win-rar.com/winrarsupport.html

I dont want to get a virus, even though I have Norton Anti-Virus
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Michaelh139

  • Goin for 900,000...
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Re: Questions and Answers #4
« Reply #613 on: June 23, 2011, 09:04:28 pm »

Figured I'd bump to remind everyone this thread exists....

So many threads asking benign questions...  + a bunch of ones related to wipe.
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Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Gazzz

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Re: Questions and Answers #4
« Reply #614 on: June 25, 2011, 03:15:38 pm »

I have a small question about bunker (random encounter, where you can find a gauss pistol).
You can find this bunker only at once by the same character? Or you have to create another char to find it again? Guys, please tell only PROVED information, tont tell that "i think that only at once" or smth like that.
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Lux aeterna
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