15.08.2009 - 23.06.2013
"Wasteland is harsh"
December 23, 2024, 10:34:24 am
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Mineral gathering cooldown variation
Pages: [
1
]
Author
Topic: Mineral gathering cooldown variation (Read 1244 times)
borse
Mineral gathering cooldown variation
«
on:
February 03, 2011, 10:11:20 pm »
Idea: Make gathering cooldown vary depending on STRENGTH.
Details: Be able to mine almost full weight capacity. 10 str char would be able to mine almost 70-80 in weight of minerals, where as a 3-4 str char would only be able to mine 30 in weight capacity. This would be achieved by the time you reach the 20 minute cooldown.
Pros: Players would be able to impact the economy more with crafting chars.
Solo crafters would be more productive, more common build.
Cons: Factions would benefit far too greatly from being able to gather mass amounts of minerals.
Inflation from faction crafting alts might go against the economic plans/general game plans of devs.
Compromise: Could make the change in the amount able to be gathered in a 20 minute cooldown period to a less extreme amount. Allowing a minor boost to faction crafting and solo crafting alike.
Please post
constructive
criticisms/your ideas below.
Logged
Sarakin
Zmikundik
Re: Mineral gathering cooldown variation
«
Reply #1 on:
February 03, 2011, 10:19:45 pm »
Bad idea, promotes 10 STR miner alts, cripples loners.
Logged
The sanctity of this forum has been fouled
[19:41:06] <@JovankaB> einstein said we dont need name colorizing
avv
Re: Mineral gathering cooldown variation
«
Reply #2 on:
February 04, 2011, 09:36:49 am »
Quote from: Sarakin on February 03, 2011, 10:19:45 pm
Bad idea, promotes 10 STR miner alts, cripples loners.
Exactly. Encouraging any kind of minmaxing stats encourages only alting at this moment.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
OskaRus
Re: Mineral gathering cooldown variation
«
Reply #3 on:
February 04, 2011, 10:53:39 am »
othervise whole cooldown idea is broken and now highly abused by proxying. (easily posssible to mine 140+ HQ ores in half an hour by one real man.)
Logged
Kill them all and let the god sort them out.
Pages: [
1
]
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Mineral gathering cooldown variation