Other > Suggestions
Crippling hands
RavenousRat:
Increase ST requirement for two handed weapon to x2 if you have one hand crippled and x3 if both hands crippled.
Increase ST requirement for one handed weapon to x2 if you have both hands crippled.
Example: So you need 12 ST to operate LSW properly with crippled hand, it's -100% to hit if you have 7 ST.
It'll make BGer/sniper balance a bit more better for BGer.
Strange 10 ST builds (8 + buffout) will almost ignore crippled hand with two handed weapons.
With weapon handling perk they will totally negate it for laser/plasma rifle/lsw if they have atleast (7 ST + buffout)/9 ST + weapon handling, and almost negate for miniguns with (8 ST + buffout)/10 ST + weapon handling by having only -20% to hit. So sniper will need to cripple 2nd hand to make them useless.
*Bruiser trait can be changed to remove 2 ST from every weapon requirement also in cost of 2 AP.
avv:
Problem is that crippler can't tell what he is up against. Cripple wrong place, get killed. Same problem is currently with stonewall.
arathhunter:
--- Quote from: avv on February 03, 2011, 12:34:59 PM ---Problem is that crippler can't tell what he is up against. Cripple wrong place, get killed. Same problem is currently with stonewall.
--- End quote ---
leap of faith? i dont know, how do you know what type of sniper a guy is intell its happend?
avv:
--- Quote from: arathhunter on February 05, 2011, 04:18:10 AM ---leap of faith? i dont know, how do you know what type of sniper a guy is intell its happend?
--- End quote ---
Instead of leap of faith I'll just shoot eyes or head.
Sarakin:
Hey, good idea.
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