What about if towns overtaking wasint just one time but was 3 parts (or more/less)?
I mean, right now you go start the timer and in 15 min town is yours. What if each Town was splitted in parts. Like say Redding for exemple:
1. Mines
2. Bank
3. Sheriff
Now, when you take over the mines, the town is not over taken, only 1/3 of the town. There is also a cooldown that is lets say 1-2 hours between the parts. So, You can take 1. Mines, it takes 15 mins, and you have to wait 1-2 hour before you can proceed to next part. The Town that owns 2/3 of town gets the caps, the town that controls 3/3 of the town controls militia and caps. This could lead to some more extended fighting.
Not just side swaping each hour of the town, but acual Battles of Towns. This would also give a lot more ability of gang in control to react. One could even extend this to more parts and lower time limit. The fights for Total control of towns would last sometimes even days, but, will also be harder to loose. If we took 5 parts for exemple, the attacking faction would need to win 2-3 times per day in 2-3 days. That would also make "Battles" and "Wars", you can win a battle but need to win many battles to win the war.
