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Author Topic: Buff up unarmed and melee buids in TB and RT by giving them special perks-update  (Read 5051 times)

Doctor Eex

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Suggestion
Buff up unarmed and melee builds in TB by giving them FREE BONUS MOVE perk.
Buff up unarmed and melee builds in RT by giving them MASTER OF DODGING perk.

What is the hell is  MASTER OF DODGING?
MASTER OF DODGING x1 - max chance to hit you -85%
MASTER OF DODGING x2 - max chance to hit you -75%
MASTER OF DODGING x3 - max chance to hit you -65%

Conditions
15 lvl + 150 unarmed (melee) ew sg bg <80 - 1st  FREE BONUS MOVE and (or?) MASTER OF DODGING
18 lvl + 180 unarmed (melee) ew sg bg <80- 2nd FREE BONUS MOVE and (or?) MASTER OF DODGING
21 lvl + 200 unarmed (melee) ew sg bg <80- 3rd  FREE BONUS MOVE and (or?) MASTER OF DODGING
(need balancing)

Why to give them it?
Because now any shooter can just run away from melee. But melee cannot run from shooter in most cases.
In RT melee vs avenger :) funny story, yeah?
With this suggestion implemented they'll have some chances.

I never played this class because wasteland is too harsh for them. And I don't even know what skill they must have to be effective. So let's discuss
« Last Edit: February 02, 2011, 10:33:14 am by Doctor Eex »
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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #1 on: February 01, 2011, 04:19:24 pm »

Of course the big negative of this idea is the fact that a melee build can run away with 6 free movement aps?
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Doctor Eex

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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #2 on: February 01, 2011, 05:25:51 pm »

Runaway from whom?
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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #3 on: February 01, 2011, 05:31:45 pm »

Anyone in TB? Sniper shooting at you, a turn or two later and your to far away for it to matter, also there is the fact that they will be able to exp off of critters even easier.
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vilaz

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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #4 on: February 01, 2011, 05:34:16 pm »

Anyone in TB? Sniper shooting at you, a turn or two later and your to far away for it to matter, also there is the fact that they will be able to exp off of critters even easier.

Oh noes... those overpowered HtH powerbuilds!

Actually only thing that is wrong with this suggestions is to see 200%bg 200%HtH character with 12ap + 6 move points. Someone should count it out with 10Int and then less and less then see how that would work.
« Last Edit: February 01, 2011, 05:38:57 pm by vilaz »
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Polskie Pustkowia http://forum.newfmc.pl

Doctor Eex

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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #5 on: February 01, 2011, 05:49:47 pm »

On condition
15 lvl + 150 unarmed - 1st ew sg bg <80
18 lvl + 180 unarmed - 2nd ew sg bg <80
21 lvl + 200 unarmed - 3rd ew sg bg <80
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falloutdude

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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #6 on: February 01, 2011, 06:28:33 pm »

i agree unarmed and melee build are to over powered. in tb they should get what you suggested in rt maybe higher dam resistence or big ac bonus. :)
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Roaming the waste again.

vilaz

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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #7 on: February 01, 2011, 06:55:58 pm »

On condition
15 lvl + 150 unarmed - 1st ew sg bg <80
18 lvl + 180 unarmed - 2nd ew sg bg <80
21 lvl + 200 unarmed - 3rd ew sg bg <80
Now it looks just perfect!
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Re: Buff up unarmed and melee buids in TB by giving them FREE BONUS MOVE perk
« Reply #8 on: February 01, 2011, 07:05:41 pm »

Anyone in TB? Sniper shooting at you, a turn or two later and your to far away for it to matter, also there is the fact that they will be able to exp off of critters even easier.

Melee / unarmed are in theory in better shape (a theory for those are shit their pants when something isn't "RP accurate" / "realistic")
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Doctor Eex

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Updated first post, let's discuss.

Quote
Anyone in TB? Sniper shooting at you, a turn or two later and your to far away for it to matter, also there is the fact that they will be able to exp off of critters even easier.

OMG, you're afraid you will not be able shoot some bluesuit to death?
Exping unarmed is easy enough now anyway.
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runboy93

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Yup i think that Unarmed and Melee need something changes, because weapon holders can still beat up those easily without problems (almost)

Rascal

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big no to the whole idea! Just think about it unarmed and melee have to be much worst than any distance weapon - its just logical! Technology gives u big advantage and thats how its should remain. Compare guy with minigun and guy with bear hands - who do u think should win ?  - there is no question about it. Keep it real guys.
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vilaz

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big no to the whole idea! Just think about it unarmed and melee have to be much worst than any distance weapon - its just logical! Technology gives u big advantage and thats how its should remain. Compare guy with minigun and guy with bear hands - who do u think should win ?  - there is no question about it. Keep it real guys.

It's a game. We are talking about balancing some type of builds. Of course guy with pistol still should be better then guy with bare hands but not against power fist user.
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Doctor Eex

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big no to the whole idea! Just think about it unarmed and melee have to be much worst than any distance weapon - its just logical! Technology gives u big advantage and thats how its should remain. Compare guy with minigun and guy with bear hands - who do u think should win ?  - there is no question about it. Keep it real guys.

First of all in REAL nobody can hold a minigun. It's mounted on vehicles.
Second, imagine such Arni Schwartznegger against bruce lee or jacky chan. In close combat arni has not much chance. He simply couldnot turn barrels in right direction. He has a chance something like
Quote
max chance to hit you -65%
Again, compare the running speed and movement capability

And still after implementing suggestion unarmed or melee will not be imba.
So, balance is at the right place, IN REAL explanation is valid.
Why don't give unarmed chance in PVP and PVE?
« Last Edit: February 02, 2011, 10:35:56 am by Doctor Eex »
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Yea melee and unarmed need some changes but let's be honest here, you're never supposed to bring a knife to a gun fight... I think that 'rule' pretty much explains why we use guns in the wasteland and not so much hand-to-hand combat.
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