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Author Topic: Why play as a big gunner?  (Read 18973 times)

manero

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Why play as a big gunner?
« on: January 29, 2011, 03:41:45 pm »

I dont see any reason to play as a big gunner.

1. Nerfed armor piercing ammo and their range made miniguns useless on town control(nowadays we use only sniper rifles and rocket launchers)
2. Autoaim for everyone. Now every single crippler with BB gun can take every single big gunner with avanger minigun or light support weapon. It was common fact before implementing auto aim but today its even easier.
3. Hard to craft and hard to get for lonely player.

Big guns only for masochists?

Alvarez

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Re: Why play as a big gunner?
« Reply #1 on: January 29, 2011, 03:50:08 pm »

Nah, BG is still great with Sneak skill.
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manero

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Re: Why play as a big gunner?
« Reply #2 on: January 29, 2011, 03:52:27 pm »

Nah, BG is still great with Sneak skill.

If i take big gun to my hand i dont want to crawl and hide like coward to get my enemy. I want to make a lot of boom, bang and smash.



Check that damage, this screenshot was made one year ago. One of this dead guys in metal armors was hit for 309. It was not critical and it was not point blank shot. That was just OLD AVANGER.
« Last Edit: January 29, 2011, 05:17:25 pm by manero »
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avv

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Re: Why play as a big gunner?
« Reply #3 on: January 29, 2011, 03:53:11 pm »

Anyone got experience with stonewall big gunner?

Big gunner still has reliable damage output, but it's expensive to play.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Alvarez

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Re: Why play as a big gunner?
« Reply #4 on: January 29, 2011, 03:55:55 pm »

If i take big gun to my hand i dont want to crawl and hide like coward to get my enemy. I want to make a lot of boom, bang and smash.

So you'll be better a drug-based character with a CA on or a crit BGer.
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manero

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Re: Why play as a big gunner?
« Reply #5 on: January 29, 2011, 03:57:53 pm »

So you'll be better a drug-based character with a CA on or a crit BGer.

Man i got eleven 21 level pvp characters and most of them are big gunners. I know what im talking about.
Re: Why play as a big gunner?
« Reply #6 on: January 29, 2011, 04:02:01 pm »

Two burst from avanger are still quiet able to kill most of chars or at least wound them criticaly. Biggest disadvantage of burst weapon in big fights is nescessity to have clear line of fire. In small engagements avangers still pwns. And the look so cool.
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Kill them all and let the god sort them out.

manero

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Re: Why play as a big gunner?
« Reply #7 on: January 29, 2011, 04:05:32 pm »

Two burst from avanger are still quiet able to kill most of chars or at least wound them criticaly. Biggest disadvantage of burst weapon in big fights is nescessity to have clear line of fire. In small engagements avangers still pwns. And the look so cool.

Where are that small engagements? There is no other pvp than TC(there are better weapons than avanger for TC) or Hinkley(there is no avanger). Avanger is to expensive for killing bluesuits in mining sites if this is that "small engagements".

2 bursts from avanger? u shot once, i shot once i knock you out or down, break your hand, blind and there would be no second burst man. With autoaim sometimes i can shot u before your first burst. BGunner is not a challenge for sniper. Have u every play as a big gunner against sniper?
« Last Edit: January 29, 2011, 04:10:39 pm by manero »
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Re: Why play as a big gunner?
« Reply #8 on: January 29, 2011, 04:09:20 pm »

Minigun doesn't cause any effect like crippled arm/leg/blind/KD/KO. No bypasses.
Minigun doesn't have such a powerful splash like bazooka, most of the time you'll be hitting one opponent. You can be screwed up if your opponent manages to cripple your arm and you have that sad doctor fail. Also, fast shot doesn't affect it, so it has higher AP cost than it was before.
I told Solar long ago that minigun is a water gun. Yet avenger has the highest dmg output blah blah blah.

Miniguns are to be nerfed because they are miniguns and only PK use them, and besides: there is nothing as demotivating as minigunners :)
Re: Why play as a big gunner?
« Reply #9 on: January 29, 2011, 04:10:26 pm »

Where are that small engagements?

PKs in reno, low stuffers in mines and my favourite: harrasing players in captured town outside of reach of militia.
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manero

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Re: Why play as a big gunner?
« Reply #10 on: January 29, 2011, 04:14:04 pm »

I should copy that what Kilgore said to my first post in here. Pure truth.

avv

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Re: Why play as a big gunner?
« Reply #11 on: January 29, 2011, 04:17:27 pm »

Does anyone have anything to say about stonewall?

Minigun doesn't cause any effect like crippled arm/leg/blind/KD/KO. No bypasses.

Guaranteed high damage however. Crits are random, if you fail a cripple from close range it basically means death to the sniper.

But you can blame instant shooting and constant 95% accuracy from the problems big gunners have. A guy who has his gun pointed at doorway shoots equally fast than a sniper who runs through the doorway with the gun on the hip, unprepared. Hell, the minigunner is even easier to target in that situation because he doesn't move.
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manero

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Re: Why play as a big gunner?
« Reply #12 on: January 29, 2011, 04:19:50 pm »

Does anyone have anything to say about stonewall?

Stonewall does not protect against blind or breaking hands and give only 50%(with 10 end) resist against KO.
« Last Edit: January 29, 2011, 04:38:02 pm by manero »
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Re: Why play as a big gunner?
« Reply #13 on: January 29, 2011, 04:26:49 pm »

if you fail a cripple from close range it basically means death to the sniper.
If you are playing a sniper and attempt to kill someone equipped with avenger from close range, with hope that you will cripple him, then it's YOUR fail, right. But we're not talking here about dumb fighters, right? Sniper can see a minigunner from as far as 56 hexes and shoot him from 50, big gunner has average fov range about 40 and his avenger has 35 range.

manero

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Re: Why play as a big gunner?
« Reply #14 on: January 29, 2011, 04:30:39 pm »

Crits are random, if you fail a cripple from close range it basically means death to the sniper.

With 8 action points and brof u can try twice with mauser or any other pistol(except .223 pistol). Its not so hard to get 8ap even if u are sniper.  Im sure u will cripple that hand. Moreover, nowadays u dont have even to aim! Just one click...
« Last Edit: January 29, 2011, 04:33:57 pm by manero »
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