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Author Topic: Changelog 26/01/2010  (Read 9032 times)

Bartosz

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Changelog 26/01/2010
« on: January 26, 2010, 07:04:50 pm »

FIXES:
- Metzger's 2000exp bug.
- Typo in Hub library NPC dialog.
- "You turn" is now "Your turn".

(SMALL FEATURES):
- Reputations decay toward 0 over time (100 points per real day).

CHANGES (WIP):
- Added a two bullets "burst-mode" for Shotgun and Sawed-Off Shotgun. (Only newly created shotguns come with this.)
« Last Edit: January 27, 2010, 10:55:42 am by Lexx »
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Resp

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Re: Changelog 26/01/2010
« Reply #1 on: January 26, 2010, 07:32:42 pm »

....
- Reputations decay toward 0 over time (10 points per real day).
...
if i have -100 reputation, then i will have -90 after one day ?
And, if i have +100 reputation, then i will have +90 after one day ?
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Bartosz

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Re: Changelog 26/01/2010
« Reply #2 on: January 26, 2010, 07:37:03 pm »

Yes
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Re: Changelog 26/01/2010
« Reply #3 on: January 26, 2010, 07:41:09 pm »

My old sawnoff shotgun still has burst mode, but it isn't named. Also it is the most badass thing ever, nice work. You can aim the burst, I'm not sure if that's intended or not.
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bikkebakke

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Re: Changelog 26/01/2010
« Reply #4 on: January 26, 2010, 08:55:24 pm »

Eh, can you like set up a maximum/minimum karma system.. becouse i got -4375 with Vault City.. I got -2k when I left them becouse I needed to join Enclave, I maybe got -1k or something when joining the enclave. Then I got a shitload if - karma when trying to enter VC becouse someone said that i could still enter the city and become friends with them...

It will take me like 300 irl days before they stop shooting me at sight....................................................................
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Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS
Re: Changelog 26/01/2010
« Reply #5 on: January 26, 2010, 08:59:41 pm »

Eh, can you like set up a maximum/minimum karma system..
I have something like -10k with Brotherhood for joining Enclave and killing only two BH NPCs (aggressive to me), who met me in random Encounter. No chance (except killing 500x Enclave soldiers or something like that :) ).
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jodwig

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Re: Changelog 26/01/2010
« Reply #6 on: January 26, 2010, 09:20:49 pm »

I have like -25k with Modoc and I'm not gonna wait until it reach 0 lol (I always need to kill few NPCs whenever I enter Modoc)
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bikkebakke

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Re: Changelog 26/01/2010
« Reply #7 on: January 26, 2010, 10:08:09 pm »

Well how about not making the faction you are leaving supermegaimbapissed off :/ Like give -900 karma or something for leaving instead of -2k

Do the factions shoot at you when you have -1000 karma? I think it is -1k  :P
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Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS

Ganado

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Re: Changelog 26/01/2010
« Reply #8 on: January 26, 2010, 10:49:14 pm »

Well how about not making the faction you are leaving supermegaimbapissed off :/ Like give -900 karma or something for leaving instead of -2k

Do the factions shoot at you when you have -1000 karma? I think it is -1k  :P

I'm not sure how bad your karma has to be for them to actually shoot you upon entering a city, but if you encounter them in the wasteland, if your karma is -400 or below, they will shoot you (AKA "Antipathy" or below)

Edit: Also, I think 10 is just fine for right now.
« Last Edit: January 26, 2010, 11:24:31 pm by Dishonest Abe »
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Re: Changelog 26/01/2010
« Reply #9 on: January 26, 2010, 10:52:49 pm »

10 is too less :( i have -850 karma in VC, and i dont know why - what is best thing. and i must wait 85 days? pleasee
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Re: Changelog 26/01/2010
« Reply #10 on: January 27, 2010, 01:42:05 am »

Hey guys, this new feature is reallly interesting but not very good balanced.

if you have -2000 it will take 200 days to recover your karma to 0.

200 real days equals to 200*20 = 4000 in-game days, that's more than 10 years..

I think -10 real day, is ridiculous in comparaison to what you get for shooting a bullet to someone even without killing, or accidentaly.


It should be -5 each "in-game" day.

Each "real time" day you will recover 100 karma points. You will recover -2000 to 0 in 20 real time day, thats equivalent to 400 "in game" day, more than a year.

« Last Edit: January 27, 2010, 01:44:58 am by HawK-EyE »
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Matak

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Re: Changelog 26/01/2010
« Reply #11 on: January 27, 2010, 09:18:32 am »

It's good suggestion HawK-EyE and make sense. I vote for it.
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Re: Changelog 26/01/2010
« Reply #12 on: January 27, 2010, 09:37:53 am »

Still, if you joined/left raiders/enclave/VC/whatever, you should get a 'pseudo-perk', a karma trait that gives you permament -1000 or -500 value of negative reputation in known places. No mercy for traitors and enemies.


Well how about not making the faction you are leaving supermegaimbapissed off :/ Like give -900 karma or something for leaving instead of -2k

Do the factions shoot at you when you have -1000 karma? I think it is -1k  :P

It was set at -2k in the past, I have no info about recent changes.
« Last Edit: January 27, 2010, 09:40:49 am by Szef »
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Bartosz

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Re: Changelog 26/01/2010
« Reply #13 on: January 27, 2010, 10:38:30 am »

Did I say 10? Lies! It was meant to be 100, no idea what I smoked when writing that. Will fix it right away (will work after next restart).
« Last Edit: January 27, 2010, 11:54:07 am by scypior »
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bikkebakke

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Re: Changelog 26/01/2010
« Reply #14 on: January 27, 2010, 11:38:19 am »

Did I say 10? Lies! It was meant to be 100, no idea what I smoked when writing that. Will fix it right away.

Haha :P Then I have nothing to complain about lol.  :D great update
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