Other > Suggestions
Cyclon B, forced fire and rocket splash range
avv:
--- Quote from: Crazy on January 24, 2011, 07:08:14 PM ---expansive ;p
--- End quote ---
As if that's ever stopped anything.
--- Quote ---Peoples will use it when they really think it gonna hit something, if not it's just a waste of ammo and AP, and it's dangerous.
--- End quote ---
What's more worrying are grenades. They are cheap, can be carried in dozens and thrown without reload.
My worst fear in this case is occasional mass-aoe spam that is unavoidable because of constant knockback. It can honestly make the game much worse if the forced fire feature is implemented without thought.
NastyKhan:
I say no. I dont like the name of it. Sounds too nazi for me.
Crazy:
--- Quote from: avv on January 24, 2011, 07:27:38 PM ---As if that's ever stopped anything.
What's more worrying are grenades. They are cheap, can be carried in dozens and thrown without reload.
My worst fear in this case is occasional mass-aoe spam that is unavoidable because of constant knockback. It can honestly make the game much worse if the forced fire feature is implemented without thought.
--- End quote ---
You're wrong. Caps price don't stop anything, but stuff does. If not, all of us would be carrying BA in TC, and it's a fact that's not true. Also, spamming will be slowed by AP cost, and rushing out on someone out of AP is easy. No, really, I think spamming won't be really working on FOnline.
skejwen:
--- Quote from: Crazy on January 24, 2011, 06:59:53 PM ---A way to allow grenade/rocket fire without targetting player would be more efficient and realistic ;p
Oh, and plastic when it will be allowed too (it bypass walls like all spash damage, and with larger area of effect than dynamite, it will be efficient)
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Afaik its not possible for now. But someone could harass cvet about such feature.
avv:
--- Quote from: Crazy on January 24, 2011, 08:19:24 PM ---You're wrong. Caps price don't stop anything, but stuff does. If not, all of us would be carrying BA in TC, and it's a fact that's not true. Also, spamming will be slowed by AP cost, and rushing out on someone out of AP is easy. No, really, I think spamming won't be really working on FOnline.
--- End quote ---
But aren't rockets farmable from encounters?
Surely in 1 vs 1 rocket forced fire wouldn't be that troubbling but when it comes to tc, there could be situations where spam would indeed become disturbingly frequent. But guess it's worth testing in private server first. To see what happens when you put a team full of rocketeers vs normal team.
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