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Author Topic: The Minor Suggestions 3: Tier 0 weapons  (Read 2985 times)

NastyKhan

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The Minor Suggestions 3: Tier 0 weapons
« on: January 24, 2011, 02:14:40 am »

I REALLY suggest to add pipe-rifle to craftable Tier 0 weapon list. It should be even easier to make than 10mm pistol.

I also suggest to move scoped hunting rifle and sawed-off shotgun to tier 0 group. Come on it's not so hard to mount a scope or saw off something.

Finally i suggest to move some items from T0 to T1, like 10mm pistol, mauser, or laser pistol etc.
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LagMaster

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #1 on: January 24, 2011, 11:49:45 am »

I REALLY suggest to add pipe-rifle to craftable Tier 0 weapon list. It should be even easier to make than 10mm pistol.

I also suggest to move scoped hunting rifle and sawed-off shotgun to tier 0 group. Come on it's not so hard to mount a scope or saw off something.

Finally i suggest to move some items from T0 to T1, like 10mm pistol, mauser, or laser pistol etc.
1: ok
2: sure, and others like an extended mag(if you can put your hands on)
3: no, laser pistol is the only tier 0 energy weapon that can be crafted
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avv

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #2 on: January 24, 2011, 12:27:22 pm »

Why? Who's gonna craft it? Or use it.
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Alvarez

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #3 on: January 24, 2011, 12:46:45 pm »

Why? Who's gonna craft it? Or use it.

Lvl 1 characters and kamikaze miners.
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avv

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #4 on: January 24, 2011, 01:51:30 pm »

Lvl 1 characters and kamikaze miners.

Lvl 1 chars can get much better weapons from vs encounters, or even shops by farming stuff. Besides it doesn't matter if you can craft pipe rifle because then you need to craft 10mm ammo which isn't as easy. If you can find 10mm then you can farm weapons too.

And what comes to kamikaze mining, that shouldn't be (imo) encouraged in any way.
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runboy93

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #5 on: January 24, 2011, 01:59:17 pm »

Pipe rifle is always fun for player made events :D

vilaz

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #6 on: January 24, 2011, 04:05:26 pm »

Alternative for BB gun ^^
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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #7 on: January 24, 2011, 07:07:31 pm »

If you boosted the pipe rifles range so its longer than a 10mm. to about 30 or so. people would use it for early sniping.

As for banzai miners. whats wrong with that? its fun to run in to camped areas with live TNT on you and see if they loot it by mistake. or leave the timer short so it blows up while they loot.

-Ulrek-
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avv

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #8 on: January 24, 2011, 07:29:07 pm »

As for banzai miners. whats wrong with that? its fun to run in to camped areas with live TNT on you and see if they loot it by mistake. or leave the timer short so it blows up while they loot.

What's wrong is that your char dies. If you want to have a game where players act in rational way, dying shouldn't be encouraged in any way.
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NastyKhan

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #9 on: January 24, 2011, 07:55:59 pm »

Alternative for BB gun ^^

It's much more powerful than bb.
Damage: 1-3 vs. 6-13

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vilaz

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #10 on: January 24, 2011, 11:44:13 pm »

It's much more powerful than bb.
Damage: 1-3 vs. 6-13

But only one bullet loaded at time. Nobody use it. From what I remember You can still loot pipe rifle around Den from homesteaders or something like that.
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John Ryder

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #11 on: January 24, 2011, 11:49:07 pm »

Lvl 1 chars can get much better weapons from vs encounters, or even shops by farming stuff. Besides it doesn't matter if you can craft pipe rifle because then you need to craft 10mm ammo which isn't as easy. If you can find 10mm then you can farm weapons too.

And what comes to kamikaze mining, that shouldn't be (imo) encouraged in any way.
So what? Save your "protips" for yourself. I want to be able to craft pipe rifle from junk and so want newbs. Hey, how about that, it's better to have more choices than less don't you think?
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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #12 on: January 25, 2011, 12:32:38 am »

If the dev's turn 10mms in to tier 1 weapons than you'll be begging for pipe rifles.

But otherwise if it had a longer range. it'd still be useful for crit characters who need to snipe. like a finesse character. since they need to snipe at mobs. and rate of fire isn't as needed.

-Ulrek-
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NastyKhan

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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #13 on: January 25, 2011, 02:45:22 am »

1. Truth.

2. Truth. 9 AP and you can do eyeshot + reload each turn. I do that with hunting rifle.
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Re: The Minor Suggestions 3: Tier 0 weapons
« Reply #14 on: January 25, 2011, 03:48:38 am »

Boosting Pipe rifle's range + making it craftable would be nice for beginner snipers
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