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Author Topic: Fallout D20 - is fan-made on-line RPG, based on NWN2  (Read 35195 times)

Graf

  • Moderator
  • "Next Day" developer
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #75 on: April 24, 2011, 10:04:19 am »

"Why do you hate" shows atleast some encourage towards the game, while Mr. Nixon is only here to advertise his shitty game full of stolen artworks.
Fail.
Am I the only one here, who think that you don't deserve a right to be a moderator with such attitude to the other people work?
Logged

Izual

  • Roaming entertainer.
    • Youtube
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #76 on: April 24, 2011, 11:02:30 am »

Am I the only one here, who think that you don't deserve a right to be a moderator

He's not.

OK let it be the last off-topic message here, now if you post in this thread it is to comment the work that is done on this game, not to argue about copyright issue - that's his own problem, really. There are worst things on the internet than making a mod with models from Bethesda. The company doesn't need any of you to protect it, that mod will maybe be shut down, maybe not - who cares. For now look at the idea and concept and pics, that's all.
« Last Edit: April 24, 2011, 11:07:13 am by Izual »
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My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #77 on: April 24, 2011, 12:27:59 pm »

You are free to ban the topics you feel the urge to ban then, V. Go on.

"Why do you hate" shows atleast some encourage towards the game, while Mr. Nixon is only here to advertise his shitty game full of stolen artworks.

Fail.

Besides of music, did you developed FOnline engine and draw most of the art for What Remains? No? So leave him frigging advertise his frigging game, it's friggin Offtopic section here, not General Gameplay. I haven't seen Nixon bashing on your music or your mod yet, which can be seen in your profile EVERYWHERE.
How shitty his game is, is left to your subjective opinion, and it's not even done yet. So if you don't like it, stop commenting, Mr. Surf.

Aside from this, i haven't seen any enforcement of game participation in forum rules and it's not that Nixon is going all HURR BUY UNDERAGE VIAGRA ONLINE.
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Wasteland is a tricky business.
Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #78 on: April 24, 2011, 01:18:14 pm »

Concerning concept arts, please., don't worry: we will not use them in game. U seen the screen-shots, I guess they will be more cool loading screens then art...

I need a week off, but when I am back, can show you power armors suits... right now we are in texturing and making signs of Enclave and Bos )
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #79 on: April 24, 2011, 02:42:38 pm »

You are free to ban the topics you feel the urge to ban then, V. Go on.

"Why do you hate" shows atleast some encourage towards the game, while Mr. Nixon is only here to advertise his shitty game full of stolen artworks.

Fail.

He dont agree with you, thats why he probably will get ban, not due to advertisiment ...


Quote
the action looks like taking place in something like 800-1300 not after 2200...

What i know, "What remains" or how its called too looks like from 1850 - 1900 and not from 2100+

This mod looks good, but you will always find people which will see only bad and not anything good

We will see MrNixon, keep working !

« Last Edit: April 24, 2011, 02:46:31 pm by Hololasima »
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Avatar: Equality of rights for ghouls!

manero

  • FO:Reloaded
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #80 on: April 24, 2011, 02:52:25 pm »

Surf u should relax. U posted once and everyone know your opinion. If i were u i will just forget about this topic. For me it does not looks like post apo crpg...  :-\

barter1113

  • New Vegas fanatic =)
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #81 on: April 25, 2011, 12:24:37 pm »

The Twin Mothers area in progress:





ASSASINS CREED! :O Altair come back :O

BTW it's not falloutish :(
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manero

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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #82 on: April 25, 2011, 01:23:24 pm »

I checked that Twin Mothers area in Van Buren files and it should looks like that:




So MrNixons vision is not perfect but at least similar to original concept...


More info  ;)

"The Twin Mothers is one of many tribes in the Fallout world.  The thing that will set them apart from the other tribes is their culture and architecture.  Culturally the Twin Mothers are a matriarchal tribe who worship a Goddess, the moon, and a God, her consort the sun.  Women rule the tribe and make all governing decisions.  Men provide for the tribe by hunting, fishing, and tending the farms.  Architecturally the Twin Mothers are based upon the Anasazi Indians of the western United States.  The Anasazi are best known for their dwellings carved into the sides of cliffs.  Their culture reached its peak in pottery, weaving, and architecture.

The Twin Mothers are a gentle people who respect nature and life in all its forms.  Unfortunately, these are not beliefs that are shared throughout the wasteland.  As a result the Twin Mothers are often the victims of raiders.  During such times they quickly retreat to their cliff dwellings where they are more than capable of defending themselves and waiting out any attacks.  However, their livestock and crops are usually ravaged before the aggressors move on.  The Twin Mothers take such setbacks in stride, thanking their gods for what they have and not mourning the loss of what they have not."
« Last Edit: April 25, 2011, 01:25:43 pm by manero »
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Cola

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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #83 on: April 26, 2011, 06:22:30 pm »

I wish you good luck with this project and I would love to see the future of it.
Take care.
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My current In-game name is Colan.

Surf

  • Moderator
  • это моё.
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #84 on: April 27, 2011, 07:18:38 am »

Besides of music, did you developed FOnline engine and draw most of the art for What Remains? No?

Fail. Did you bother to read the FOnline license agreements? Ok, come back after you did that. As a disclaimer, for each piece of stock footage I use, I ask the  author for permission, be it sfx samples/pictures etc, just like any normal being would do. I am not a guy who says "lol it's on the internet, It's free!11 xD xD" like some retardos on here. I respect an artists work. I especially respect fucking commercial works! If it is something that is used commercial, even without a Creative Commons license, you just can't take it, except you are said retardo, or just a fucking thief with no right to even preivew your work. I am glad that the team working on our game here stands for the same philosophy.

Quote
So leave him frigging advertise his frigging game, it's friggin Offtopic section here, not General Gameplay. I haven't seen Nixon bashing on your music or your mod yet, which can be seen in your profile EVERYWHERE.
How shitty his game is, is left to your subjective opinion, and it's not even done yet. So if you don't like it, stop commenting, Mr. Surf.

I can comment on whatever the fuck I want, as long as I don't break any rules, as done already dozens of times in this thread by others.

Quote
Aside from this, i haven't seen any enforcement of game participation in forum rules and it's not that Nixon is going all HURR BUY UNDERAGE VIAGRA ONLINE.

How do you call some account posting stuff you might find only randomly depending on the site you host, ofcourse only posting in that topic? Yup, you call them spambots. Don't you fucking get that I don't have anything against that game (I, infact find the NWN2 engine pretty) - I just have something against said stealing?

Quote from: MrNixxon
Concerning concept arts, please., don't worry: we will not use them in game. U seen the screen-shots, I guess they will be more cool loading screens then art...

Why you didn't said that earlier?  :) The Twin-Mothers Concept looks exactly how I imagined it from the Van Buren Design Docs.

Surf u should relax. U posted once and everyone know your opinion. If i were u i will just forget about this topic. For me it does not looks like post apo crpg...  :-\


It looks rather promising ,that's why I am disapointed about above said stuff. And yes, anyone saying "it doesnt look like fallout" fails again, as this was planned for Van Buren and looks quite good.

« Last Edit: April 27, 2011, 07:31:41 am by Surf »
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #85 on: May 08, 2011, 03:16:36 am »

Hello, guys! For those, who don't follow my blog yet: we've completed the work on player available armors and clothes. Here they are below for your fun :)

Keep in mind, that head-gear we will create separately and it could be equipped separately to armor. Except for full-armor, like Radiation Suit. Moreover keeping - power armors need Power Armor perk to equip them, and that perk, in general, is only available for prestige-classes (faction based), like Enclave or BoS, or for special hi-level builds (I'll be watching on really hi requirements to take that perk by non-faction char).

Quote


Pre-War Casualwear

Used before the Great War, this Casualwear can still be found nowadays on people and ghouls in many places.

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


Civilian Casualwear

It looks like a cowboy clothes, but it is just a common civilian casualwear… Frankly, you think to try it on yourself…

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


Civilian Cowboy Casualwear

It looks like a cowboy clothes, but it is just a common civilian casualwear… just another version of that one. Frankly, you think to try it on yourself…

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


NCR Civilian Casualwear

It looks like a cowboy clothes, but it is just a common civilian casualwear… just another version of that one. Frankly, you think to try it on yourself…

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


Prisoner Coat

This is meant to be a prisoner’s coat or, may be, a replica of the clothing worn in Elvis Presley's 1957 video "Jailhouse Rock."

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


Shi-huang-ti Kimono

This is meant to be common clothes of the Shi-follower, usually called buy themselves "Shi-huang-ti Kimono" in memory of their ancestors. The Shi-huang-ti was a Chinese submarine that crashed in San Francisco during the Great War.

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Base price: 400 caps.
Base durability: 100 points.


Doctor Coat

A generic doctor coat from somewhere is rather widespread in Wastelands. Doctor coat provides no defense against abrasive and sharp objects. But it has so cute intelligent appearance and a lot of useful pockets with some medical interfaces and scanners integrated so that it provided some help in medical activities.

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Bonus Skills (first aid): +3.
Bonus Skills (doctor): +3.

Base price: 1000 caps.
Base durability: 100 points.


Pre-War Businesswear

Used before the Great War, this Pre-War Businesswear can still be found nowadays on people and ghouls in many civilized places... or gang-cities like New Reno.

AC: 0 (0/0).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Bonus Skills (speech): +3.

Base price: 1400 caps.
Base durability: 100 points.


Robes of Hubologist

Robes of the Hubologist who are a sub-culture of the Wastes, headquartered in the former city of San Francisco. They are a religious cult founded before the Great War by a man known as Dick Hubbell (or "The Hub" by Hubologists).

AC: 5 (0/5).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): 5.
Damage reduction (laser): 5.
Damage reduction (fire): 0.
Damage reduction (plasma): 0.
Damage reduction (electrical): 10.

Base price: 900 caps.
Base durability: 150 points.


Robes of Child of the Cathedral

Robes of the Child of the Cathedral who are the religion of the Wastelands which is based on the belief that the nuclear holocaust (referred to as the Holy Flame, the Sacred Fire), invoked by human greed, corruption and selfishness was a chance to begin anew. It is the proverbial light that nearly destroyed humanity. The Master is the antithesis, the Dark God, waiting in the Darkness below (quite literally), leading his children into a new era of peace and unity. The cult was nearly completely wiped out with Master's death.

AC: 5 (0/5).
Armor type: cloth.
Maximum dexterity bonus: -//-.

Damage reduction (normal): 5.
Damage reduction (laser): 5.
Damage reduction (fire): 5.


Damage reduction (plasma): 5.
Damage reduction (electrical): 10.

Base price: 1 500 caps.
Base durability: 150 points.
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #86 on: May 08, 2011, 03:17:23 am »

Quote


Brahmin Tribal Armor

A light leather covering armor made from brahmins' hides.

AC: 8 (1/7).
Armor type: light armor.
Maximum dexterity bonus: 8.

Damage reduction (normal): 5.
Damage reduction (laser): -//-.
Damage reduction (fire): 5.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 5.

Base price: 400 caps.
Base durability: 150 points.


Hardened Brahmin Armor

A light leather covering armor made from brahmins' hides. A mixture of leather and scrap patches, held together by rubber straps had been applied to the armor for better protection and flexibility.

AC: 8 (1/8).
Armor type: light armor.
Maximum dexterity bonus: 9.

Damage reduction (normal): 6.
Damage reduction (laser): 5.
Damage reduction (fire): 5.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 5.

Base price: 600 caps.
Base durability: 180 points.


Leather Jacket

A dark, heavy leather jacket. Leather jacket is a lightweight body armor made from tanned animal hide, offering protection from firearms and melee damage.

AC: 8 (8/0).
Armor type: light armor.
Maximum dexterity bonus: 6.

Damage reduction (normal): 5.
Damage reduction (laser): -//-.
Damage reduction (fire): 5.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 10.

Base price: 500 caps.
Base durability: 190 points.


Combat Leather Jacket

A dark, heavy leather jacket. It offers extended defence against small arms, melee, unarmed, energy weapons, fire, and electricity. This heavily padded leather jacket is unusual in that it has two sleeves. You'll definitely make a fashion statement whenever, and wherever, you rumble.

AC: 18 (18/0).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 8.
Damage reduction (laser): 5.
Damage reduction (fire): 10.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 10.

Base price: 1 600 caps.
Base durability: 220 points.


Shi Combat Jacket

This lightly padded leather jacket is improved by Shi-members to get more flexibility.

AC: 23 (18/5).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 8.
Damage reduction (laser): 5.
Damage reduction (fire): 10.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 10.

Base price: 2 300 caps.
Base durability: 120 points.


Leather Armor

This leather armor is based on pre-war armor designed for Motorcycle Football and other dangerous contact sports. It is likely that the simple construction techniques required to produce armor of this design made it a popular choice following a nuclear disaster. It provides moderate protection, and the light construction makes it easier to dodge attacks while worn. Unfortunately, it provides little to no protection against Laser or Plasma attacks.

AC: 15 (8/7).
Armor type: light armor.
Maximum dexterity bonus: 6.

Damage reduction (normal): 7.
Damage reduction (laser): 5.
Damage reduction (fire): 5.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 10.

Base price: 1 220 caps.
Base durability: 200 points.


Leather Armor Mark II

An enhanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide.  This leather armor is based on pre-war armor designed for Motorcycle Football and other dangerous contact sports. It is likely that the simple construction techniques required to produce armor of this design made it a popular choice following a nuclear disaster. It provides moderate protection, and the light construction makes it easier to dodge attacks while worn.

AC: 20 (18/2).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 8.
Damage reduction (laser): 5.
Damage reduction (fire): 10.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 15.

Base price: 1 820 caps.
Base durability: 250 points.


Radiation Suit

The radiation suit is simply a suit that protects its wearer from radiation. It is not a good idea to wear this in combat however, as it has extremely low durability.

AC: 8 (8/0).
Armor type: light armor.
Maximum dexterity bonus: 6.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Immunity (radiation).

Base price: 2 800 caps.
Base durability: 15 points.

Scientist Outfit

The scientist outfit looks similar to radiation suits used by scavengers, but white with an orange-tinted Plexiglas helmet, and where the yellow suit was, a white one replaces it. There are rumors that this suit was originally belonged to Lab Officers of Enclave.

AC: 8 (8/0).
Armor type: light armor.
Maximum dexterity bonus: 6.

Damage reduction (normal): -//-.
Damage reduction (laser): -//-.
Damage reduction (fire): -//-.
Damage reduction (plasma): -//-.
Damage reduction (electrical): -//-.

Immunity (radiation).
Bonus Skills (science): +3.
Bonus Skills (craft chem): +2.
Bonus Skills (use unknown device): +2.

Base price: 3 600 caps.
Base durability: 25 points.


Legion Armor

Legion armor is a light and common armor, supplied to recruits and sometimes to decanus units.

AC: 21 (18/3).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 9.
Damage reduction (laser): 5.
Damage reduction (fire): 10.
Damage reduction (plasma): 5.
Damage reduction (electrical): 10.

Base price: 3 920 caps.
Base durability: 250 points.


NCR Trooper Armor

NCR Trooper Armor is worn by the NCR's Troopers. The armor consists of a khaki tunic with bellowed hip pocket and khaki pants, worn with a desert facewrap and hardened leather pauldrons, black leather fingerless gloves, arm wraps, brown boots and khaki puttees. A firm hard leather with the emblem of the NCR painted on is worn in combat, attached to two leather straps on the pauldrons.

AC: 19 (18/1).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 8.
Damage reduction (laser): 10.
Damage reduction (fire): 10.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 15.

Base price: 3 540 caps.
Base durability: 400 points.


NCR Trooper Duster

NCR Trooper Duster is worn by the NCR's Troopers. It looks just like another version of NCR Trooper Armor. It is distinguished by a camouflaged cloth wrapped around the user's shoulder. It is often seen being worn by officers but is also worn by NCO's (Sergeants and lesser leadership ranks).

AC: 19 (18/1).
Armor type: light armor.
Maximum dexterity bonus: 5.

Damage reduction (normal): 8.
Damage reduction (laser): 10.
Damage reduction (fire): 10.
Damage reduction (plasma): -//-.
Damage reduction (electrical): 15.

Base price: 3 540 caps.
Base durability: 400 points.
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #87 on: May 08, 2011, 03:18:02 am »

Quote


Metal Armor

Metal Armor is simply any kind of armor made of metal, from metal plates crudely put together to state of the art craftsmanship.

AC: 10 (10/0).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 9.
Damage reduction (laser): 20.
Damage reduction (fire): 5.
Damage reduction (plasma): 5.
Damage reduction (electrical): -//-.

Base price: 4 080 caps.
Base durability: 100 points.


Metal Armor Mark II

Metal Armor is simply any kind of armor made of metal, from metal plates crudely put together to state of the art craftsmanship. This is an improvement over the previous one. Polished metal plates, finely crafted into a suit of armor.

AC: 15 (10/5).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 10.
Damage reduction (laser): 20.
Damage reduction (fire): 5.
Damage reduction (plasma): 5.
Damage reduction (electrical): 5.

Base price: 5 100 caps.
Base durability: 250 points.


Tesla Armor

This shining armor provides superior protection against energy attacks. The three Tesla Attraction Coil Rods disperse a large percentage of directed energy attacks. This high-level metal armor adds more defence against Energy Weapons, but decreases the defence against normal weapons.

AC: 15 (10/5).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 6.
Damage reduction (laser): 30.
Damage reduction (fire): 5.
Damage reduction (plasma): 25.
Damage reduction (electrical): 25.

Base price: 10 090 caps.
Base durability: 400 points.


Combat Armor

High tech armor, made out of advanced defensive polymers. Combat armor was designed to sheath the human body as completely as possible in high durability armor. The primary skin of combat armor is composed of complex polymers and ceramics. This hard armor was manufactured as specific plates. The plates were manufactured with a matte-finish olive drab coloring suitable for woodland and/or urban camouflage. These plates are affixed to a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material.

AC: 20 (20/0).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 11.
Damage reduction (laser): 15.
Damage reduction (fire): 10.
Damage reduction (plasma): 10.
Damage reduction (electrical): 10.

Base price: 20 190 caps.
Base durability: 400 points.


Combat Armor Mark II

High tech armor, made out of advanced defensive polymers. Combat armor was designed to sheath the human body as completely as possible in high durability armor. The primary skin of combat armor is composed of complex polymers and ceramics. This hard armor was manufactured as specific plates. The plates were manufactured with a matte-finish olive drab coloring suitable for woodland and/or urban camouflage. These plates are affixed to a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. A new version of Combat Armor, designed to replace the Combat Armor reinforced, this high tech suit was created as a heavier, more protective armor reserved for use by American Shock Troops and special forces.

AC: 25 (20/5).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 11.
Damage reduction (laser): 15.
Damage reduction (fire): 15.
Damage reduction (plasma): 10.
Damage reduction (electrical): 10.

Base price: 26 070 caps.
Base durability: 650 points.


NCR Ranger Armor

This one is modified for the Rangers of the New California Republic.  High tech armor, made out of advanced defensive polymers. Combat armor was designed to sheath the human body as completely as possible in high durability armor. The primary skin of combat armor is composed of complex polymers and ceramics. This hard armor was manufactured as specific plates. These plates are affixed to a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. A new version of Combat Armor, designed to replace the Combat Armor reinforced, this high tech suit was created as a heavier, more protective armor reserved for use by American Shock Troops and special forces.

AC: 20 (20/0).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 13.
Damage reduction (laser): 15.
Damage reduction (fire): 15.
Damage reduction (plasma): 10.
Damage reduction (electrical): 10.

Bonus Saves (radiation): +3.

Base price: 28 660 caps.
Base durability: 600 points.


Legion Centurion Armor

The Legion centurion armor is by far the strongest suit of armor available to Caesar's Legion, with a full set of both armor and helmet providing great protection, only a bit less  than a full set of the famous NCR Ranger combat armor. The armor is composed from other pieces of armor taken from that of the wearer's defeated opponents in combat.

AC: 20 (20/0).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 11.
Damage reduction (laser): 15.
Damage reduction (fire): 15.
Damage reduction (plasma): 10.
Damage reduction (electrical): 10.

Base price: 24 330 caps.
Base durability: 450 points.


Brotherhood Armor

A superior version of Combat Armor. The Brotherhood of Steel has made many improvements over the standard version.   High tech armor, made out of advanced defensive polymers. Combat armor was designed to sheath the human body as completely as possible in high durability armor.

AC: 23 (20/3).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 11.
Damage reduction (laser): 20.
Damage reduction (fire): 15.
Damage reduction (plasma): 15.
Damage reduction (electrical): 15.

Bonus Saves (radiation): +5.

Base price: 30 030 caps.
Base durability: 550 points.


Enclave Armor

A superior version of Combat Armor. The Enclave has made many improvements over the standard version.   High tech armor, made out of advanced defensive polymers. Combat armor was designed to sheath the human body as completely as possible in high durability armor. The primary skin of combat armor is composed of complex polymers and ceramics. This hard armor was manufactured as specific plates. These plates are affixed to a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. A new version of Combat Armor, designed to replace the Combat Armor reinforced, this high tech suit was created as a heavier, more protective armor reserved for use by American Shock Troops and special forces.

AC: 25 (20/5).
Armor type: medium armor.
Maximum dexterity bonus: 3.

Damage reduction (normal): 11.
Damage reduction (laser): 20.
Damage reduction (fire): 15.
Damage reduction (plasma): 15.
Damage reduction (electrical): 15.

Bonus Saves (radiation): +5.

Base price: 40 060 caps.
Base durability: 550 points.
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #88 on: May 08, 2011, 03:18:15 am »

Quote


Power Armor

T-51b Powered Infantry Armor or Power Armor represented the peak of armored infantry technology before the Great War. Now, only the most technologically advanced factions with ties to the pre-Great War American military or federal government, such as the Brotherhood of Steel or the Enclave, have access to this type of Power Armor.

AC: 25 (25/0).
Armor type: power armor.
Maximum dexterity bonus: 1.

Damage reduction (normal): 13.
Damage reduction (laser): 25.
Damage reduction (fire): 20.
Damage reduction (plasma): 15.
Damage reduction (electrical): 15.

Bonus Stat (ST): +3.
Bonus Saves (radiation): +10.
Skill Decreased (Sneak): -10.
Skill Decreased (Move Silently): -10.

Base price: 77 110 caps.
Base durability: 1000 points.


Hardened Power Armor

T-51b Powered Infantry Armor or Power Armor represented the peak of armored infantry technology before the Great War. Now, only the most technologically advanced factions with ties to the pre-Great War American military or federal government, such as the Brotherhood of Steel or the Enclave, have access to this type of Power Armor. The hardening process has improved the defensive capability of this high-tech armor system.

AC: 25 (25/0).
Armor type: power armor.
Maximum dexterity bonus: 1.

Damage reduction (normal): 16.
Damage reduction (laser): 25.
Damage reduction (fire): 25.
Damage reduction (plasma): 20.
Damage reduction (electrical): 20.

Bonus Stat (ST): +3.
Bonus Saves (radiation): +10.
Skill Decreased (Sneak): -10.
Skill Decreased (Move Silently): -10.

Base price: 140 000 caps.
Base durability: 2000 points.


Advanced Power Armor

The armor was created by the Enclave's skilled team of engineers and scientists after the Great War, as a result of a research program initiated in 2198, part of a larger project to develop various technologies. In 2215 the first actually superior suit is manufactured, entering service in 2220. This powered armor is composed of lightweight metal alloys, reinforced with ceramic castings at key points. The motion-assist servo-motors appear to be high quality models as well.

AC: 30 (25/5).
Armor type: power armor.
Maximum dexterity bonus: 1.

Damage reduction (normal): 18.
Damage reduction (laser): 30.
Damage reduction (fire): 25.
Damage reduction (plasma): 25.
Damage reduction (electrical): 25.

Bonus Stat (ST): +4.
Bonus Saves (radiation): +15.
Skill Decreased (Sneak): -10.
Skill Decreased (Move Silently): -10.

Base price: 180 000 caps.
Base durability: 1000 points.


Advanced Power Armor Mk II

The Advanced Power Armor Mk II is a model of Power Armor used exclusively by the Enclave military forces, developed after the Great War. Like its older brother, the standard Advanced Power Armor, it's matte black with a menacing appearance, but with a few significant differences - it appears to be composed entirely of lightweight ceramic composites rather than the usual combination of metal and ceramic plates. This powered armor appears to be composed of entirely of lightweight ceramic composites rather than the usual combination of metal and ceramic plates. It seems as though it should give even more protection than the standard Advanced Power Armor.

AC: 35 (25/10).
Armor type: power armor.
Maximum dexterity bonus: 1.

Damage reduction (normal): 20.
Damage reduction (laser): 30.
Damage reduction (fire): 25.
Damage reduction (plasma): 25.
Damage reduction (electrical): 30.

Bonus Stat (ST): +4.
Bonus Saves (radiation): +15.
Skill Decreased (Sneak): -10.
Skill Decreased (Move Silently): -10.

Base price: 220 000 caps.
Base durability: 2000 points.
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Re: Fallout D20 - is fan-made on-line RPG, based on NWN2
« Reply #89 on: May 08, 2011, 06:44:22 pm »

Here are several screenshots of Power Armor and Advanced Power Armor Mark II (standard game look and close look):















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