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Play WikiBoy BugTracker Developer's blog

Poll

Do you want improve classic interface?

Yes
No

Pages: 1 ... 14 15 [16] 17 18 ... 24

Author Topic: Interface Ras  (Read 101832 times)

LagMaster

  • No. 1 Topic Starter
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Re: Interface Ras
« Reply #225 on: April 26, 2011, 01:33:21 pm »

it does not work, soz
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Ras

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Re: Interface Ras
« Reply #226 on: April 28, 2011, 11:49:43 pm »


Added graphics for:
-Automap
-Holodisk editor



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Surf

  • Moderator
  • это моё.
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Re: Interface Ras
« Reply #227 on: April 28, 2011, 11:59:33 pm »

It looks very good , .Ras :) No complaints here, good job.

The Good Doctor

  • Doctor: 100%
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Re: Interface Ras
« Reply #228 on: April 29, 2011, 03:27:03 pm »

Thanks Ras!
« Last Edit: May 08, 2011, 01:24:49 am by The Good Doctor »
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Ras

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Re: Interface Ras
« Reply #229 on: April 29, 2011, 04:28:03 pm »

Thanks.
Also would you know how to center the weapon holster to the middle? I use 1440x900, and it is always off-center towards the left. Blue arrow is too far right, but just for reference

Graphics file( interface1280.png) is the same for all resolutions. So in higher  resolution the panel with the weapon will move from the center.
I'll have to do a separate graphics for higher resolution. This is not a lot of work but needs a little free time... I'll try to do as soon as possible;)
be patient ;)

EDIT:
OK, I fixed it ...and a few small bugs. Link on the first page.
If someone had any suggestions, please write.
« Last Edit: April 30, 2011, 03:42:48 pm by Ras »
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LagMaster

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Re: Interface Ras
« Reply #230 on: May 04, 2011, 08:31:01 am »

faction based interfaces(for Enclave/BoS/VC/Raiders/Mordino....)
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Ras

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Re: Interface Ras
« Reply #231 on: May 04, 2011, 10:02:03 am »

faction based interfaces(for Enclave/BoS/VC/Raiders/Mordino....)

hehe...
a long time ago already thinking about something that, but this is not so easy ;)
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Re: Interface Ras
« Reply #232 on: May 13, 2011, 03:17:04 am »

wow those left mouse menu buttons from the clear interface are awesome, is it possible to add them to the pipboy interface too?
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Ras

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Re: Interface Ras
« Reply #233 on: May 13, 2011, 12:24:49 pm »

wow those left mouse menu buttons from the clear interface are awesome, is it possible to add them to the pipboy interface too?

Yes, its easy.
Replace this text in your faction.ini ...and move to you folder "intrface" all the files for graphics "Left menu" what you see in the folders interface CLEAR



#
# Popup menu
#

LMenuTalkPic=TALKN.png
LMenuTalkPicDn=TALKH.png
LMenuLookPic=LOOKN.png
LMenuLookPicDn=LOOKH.png
LMenuCancelPic=CANCELN.png
LMenuCancelPicDn=CANCELH.png
LMenuUsePic=USEGETN.png
LMenuUsePicDn=USEGETH.png
LMenuRotatePic=ROTATEN.png
LMenuRotatePicDn=ROTATEH.png
LMenuGMFollowPic=lmenu_gmfollow_up.png
LMenuGMFollowPicDn=lmenu_gmfollow_dn.png

LMenuGMTakePic=lmenu_gmfollow_up.png
LMenuGMTakePicDn=lmenu_gmfollow_dn.png

LMenuDropPic=DROPN.png
LMenuDropPicDn=DROPH.png
LMenuUnloadPic=UNLOADN.png
LMenuUnloadPicDn=UNLOADH.png
LMenuSortUpPic=lmenu_sortup_up.png
LMenuSortUpPicDn=lmenu_sortup_dn.png
LMenuSortDownPic=lmenu_sortdown_up.png
LMenuSortDownPicDn=lmenu_sortdown_dn.png
LMenuPickItemPic=lmenu_pickitem_up.png
LMenuPickItemPicDn=lmenu_pickitem_dn.png
LMenuPushPic=PUSHN.png
LMenuPushPicDn=PUSHH.png
LMenuBagPic=INVENN.png
LMenuBagPicDn=INVENH.png
LMenuSkillPic=SKILLN.png
LMenuSkillPicDn=SKILLH.png
LMenuBarterOpenPic=lmenu_barter_open_up.png
LMenuBarterOpenPicDn=lmenu_barter_open_dn.png
LMenuBarterHidePic=lmenu_barter_hide_up.png
LMenuBarterHidePicDn=lmenu_barter_hide_dn.png
LMenuGmapKickPic=lmenu_gmap_kick_up.png
LMenuGmapKickPicDn=lmenu_gmap_kick_dn.png
LMenuGmapRulePic=lmenu_gmap_rule_up.png
LMenuGmapRulePicDn=lmenu_gmap_rule_dn.png
LMenuVoteUpPic=lmenu_voteup_up.png
LMenuVoteUpPicDn=lmenu_voteup_dn.png
LMenuVoteDownPic=lmenu_votedown_up.png
LMenuVoteDownPicDn=lmenu_votedown_dn.png
LMenuNodeHeight=39
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Re: Interface Ras
« Reply #234 on: May 13, 2011, 08:53:58 pm »

nice, worked, thx a lot  :)
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Re: Interface Ras
« Reply #235 on: May 22, 2011, 02:45:13 pm »

Hey can you make "RAS desert interface" for 1920x1080?

Can I use this interface for other Fonline servers and SDK?
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Ras

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Re: Interface Ras
« Reply #236 on: May 23, 2011, 09:49:55 am »

Hey can you make "RAS desert interface" for 1920x1080?

Can I use this interface for other Fonline servers and SDK?

At the moment I can't do a higher resolution.

I not tested this on other servers but for the SDK I will be do soon ;)
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White Eagle

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Re: Interface Ras
« Reply #237 on: May 28, 2011, 07:41:09 pm »

since i last checked a lot change, keep good job, rly awesome  8)
Downloaded & installed last one ;)

Eternauta

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Re: Interface Ras
« Reply #238 on: June 07, 2011, 07:48:46 pm »

Quote

Hey Ras, would I be too annoying if I asked you to modify the default interface and add a transparency effect like the one shown in the pic?
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jan0s1k

  • If it bleeds we can kill it...
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Re: Interface Ras
« Reply #239 on: June 07, 2011, 08:01:20 pm »

Hey Ras, would I be too annoying if I asked you to modify the default interface and add a transparency effect like the one shown in the pic?
Use :)
http://fodev.net/forum/index.php?topic=41.0
Use only graphics... Just rename them and it is working well :>
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