Speaking of VS encounters, avv your ideas are way too complicated and not efficient in my opinion. Just reduce the possibility of finding that particular VS encounter - before we had CDs, so in similar fashion we would have lesser chance of finding them.
The worst thing about these encounters isnt their price, but their real usefulness in combat. Practically, you could gather endless ammount of t2 weapons, that are pretty efficient in combat. So player playing EW build had a big advantage over other builds, because his weaponry was easily obtainable in those encounters. How do you want to fix that ?Worse price for this weaponry is just a start.
Problem is : make it too easy to find resources = server is flooded with stuff. make it too hard to find resources = nobody goes out with high tier gear anymore.A balance is hard to find.
I myself, still wet behind the ears in this game, find that the major problem of all the CDs and related issues comes to Alts, the fear of usage of alts, and the over protectiveness of said uses. Alts ruin FOnline?I generally only craft in this game (1 char, like I said earlier), and I find plenty to do with my time, I don't understand why people have the need to alt when there are things to do. (box lifting, mining, crafting [takes forever click clicklciclicliclckcicliclkclcilciclkclicck]) By the time i'm done crafting its almost time to go mine again. I generally shovel or do the box quest and bank the caps.
I play FOnline to click on player enemies and see them die in the most violent manner.