Other > General Game Discussion

Whats the point of gathering CD?

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Ganado:
If anything, it is the crafting cooldown that should be reduced, and gathering stays the same. If there was no gathering cooldown, you could get 100 HQ ore in like 200-300 seconds, only thing slowing you would animation time and Action Points reloading.

If there was no gathering cooldown, an average gang could just camp at a mine, bring a brahmin, and in less than 10 minutes have over 400 HQ ore. That isn't how the game should be.

Sarakin:
I agree with the post above, if something has to be changed, then it should be crafting. Not gathering, because you make from nothing, something with a defined value, while crafted item preserves value of mats used.

Andr3aZ:

--- Quote from: Dishonest Abe on January 13, 2011, 10:15:00 PM ---If anything, it is the crafting cooldown that should be reduced, and gathering stays the same. If there was no gathering cooldown, you could get 100 HQ ore in like 200-300 seconds, only thing slowing you would animation time and Action Points reloading.

If there was no gathering cooldown, an average gang could just camp at a mine, bring a brahmin, and in less than 10 minutes have over 400 HQ ore. That isn't how the game should be.

--- End quote ---

This is true, but its already done with mining alts in a little bit more time. Players always wanna find a way to maximize their IG productivity.

Michaelh139:
What we need is more choices on how to acquire these things...  keeping it balanced is #1 of course but if we just had other ways to get this equipment...

avv:

--- Quote from: Michaelh139 on January 14, 2011, 08:15:27 AM ---What we need is more choices on how to acquire these things...  keeping it balanced is #1 of course but if we just had other ways to get this equipment...

--- End quote ---

Encounter farming and shopping? It has basically replaced crafting - at least for me - and doesn't even require a special build. If something, encounter farming better be balanced because it's totally out of hand.

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