Other > Suggestions

Speed up TBC

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OskaRus:
Just ban the TB at all. It is just legacy from singleplayer. And all fights will be fast enough.

GroeneAppel:

--- Quote from: NastyKhan on January 13, 2011, 09:17:04 PM ---How about just making all the enemies moving at once?

U know:
Player 1 turn
Player 2 turn
Player 3 turn
Enemies turn (they act in realtime for 5-6 secs [but still need AP to perform actions])
Player 1 turn
Plater 2..

--- End quote ---

NPC's could have pathing issues. Though it isnt a bad idea.


--- Quote from: bubbles on January 12, 2011, 06:06:08 PM ---imo TB could be disabled

--- End quote ---


--- Quote from: OskaRus on January 13, 2011, 09:53:26 PM ---Just ban the TB at all. It is just legacy from singleplayer. And all fights will be fast enough.

--- End quote ---

It would make a newbies life even harder. And some encounters are just plain impossible in RT, simply because the AI has superior reactionspeed. Try fighting a 6-7 mauraders in RT. If you have a high level character with decent gear this is very possible. But with anything less you will get stomped. Remember that all AI's do not get confused, do not missclick, have aimbots and have the random number generator in their favor (Im talking about crits)
Besides that, it was a core mechanic in F1-2 and me and allot of other people still like Turn based.  

You might say that the wasteland is harsh. Or that you should bring friends. Or that you simply should fight weaker things. The wasteland might be harsh. But a game needs to be fun aswell. Killing simply bugs and molerats isn't exactly fun (and for a level 1 newbie with a bad build even rats can pose a problem). It is plain grind. Bringing friends might not work out very well. Since you might suddenly meet 20 mauraders instead of 6, and unlike your friends. Those mauraders dont panic or get confused by the chaos that follows.

Instead lower the NPC turn time. (They don't have to think long about their actions either way) 5 to 10 seconds is enough. Second, speeding up certain critters in TB isn't a bad idea at all. Especially not when you cant see them.
And finnaly a thing about RT combat. When a NPC's decides to pull of an aimed shot on you. This should take half a second. as we players cant instantly eyeshot either.

Dr. Wasteland:
TBC is a legacy from single player, yes. But if you get rid of it, then this is just another MMO. We might as well go play Gaia. This is fallout. If TBC is banned, i'll never play again.

Fidel Castro:

--- Quote from: Dr. Wasteland on January 13, 2011, 11:18:09 PM ---TBC is a legacy from single player, yes. But if you get rid of it, then this is just another MMO. We might as well go play Gaia. This is fallout. If TBC is banned, i'll never play again.

--- End quote ---

youre completely right

and in FO1 there was a control to speed up the velocity of the NPC, dont you remember?, we only need to add this, and solve problem

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