Other > Suggestions

Sandbags as a walls

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Surf:

--- Quote from: Lordus on January 05, 2011, 12:30:05 AM --- Welll, i heard that mines and plastic explosives will be implemented again and they have even bigger PK potential than sand bags. So i think with some kind of regulation, it could work well. On 2238, you have town previews, so you can enter by different direction and i readed russian forum and they made countermesure: dynamite destorys that sandbags.

 Also the weight of that bags is big so it is not as easy to plant silently whole wall (radio channel O, anti pks gangs,...). Also it is kind of resource investition, sandbags dont grow on trees or they are not dropped in encouters, so you can plant 1t of sandbags whole hour and after few minutes, it could be destroyed by enemies, if you dont protect it.

 The big benefit i see is that you can make PvP or TC more variable than now, even on same locations.

 But my original point was if it is possible to implement in technical way, not game balancing one.

--- End quote ---

I see where you're coming from, but I also meant that it just looks fucking ugly on maps.

Lordus:

--- Quote from: Surf Solar on January 05, 2011, 12:33:53 AM ---I see where you're coming from, but I also meant that it just looks fucking ugly on maps.

--- End quote ---

 I dont want to start flame, not with players, not with GM. We can talk about estetics, yes, it is not look orderly, but it is another game mechanism that could enrich the game. On TLA it works fine.

 1) In visible bases concept, it is another way how to defend your base (with en. power field, mines, C4s).
 2) At King of the hill scenario (like Cathedral on TLA: call BH or Encl, wait for 20 minutes, than car with stuff arives) you can better defend your position in way how enemy do not expect. It is more about few sandbags placed in right position than about long unbreakable walls.
 3) I know wastelanders. You can place picture of Santa Maria created by couins on ground and after half of hour, the picture is gone. They are like cleaners. And of course, i think that this could be totaly disabled in guarded places.

 P.S.: This picture is not my own, i found it on web, i am not sand bag pk.

Michaelh139:

--- Quote from: Surf Solar on January 05, 2011, 12:33:53 AM ---I see where you're coming from, but I also meant that it just looks fucking ugly on maps.

--- End quote ---
That is a pitiful excuse.  Sorry.

I liek it, but what would newbies do?  If all grids were sandbagged, they could not even be able to run in and out to avoid being killed in first place which is what most must do now.

Also, as long as it is not able to place in gaurded maps, and with adjustments, sure.

--- Quote from: Lordus on January 05, 2011, 12:44:00 AM --- And of course, i think that this could be totaly disabled in guarded places.

--- End quote ---
just noticed that :P.

Surf:

--- Quote from: Michaelh139 on January 05, 2011, 01:04:29 AM ---That is a pitiful excuse.  Sorry.

--- End quote ---

This is not an excuse, it is my personal opinion about this issue, since I already cleared that the idea itself is nice.

raynor009:
Yes is nice.But that reuquires more work to implement it.But i would really like to see in 2238 some stuff from TLA .

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