Thoese sugestions not make game easier. Just faster and more fun because boring is a biggest sin of every game.1. Faster traveling. Now it is NOT realistic. Watching red cross moving on the map is annoyed and boring and it's just wasting of time.2. Faster exping = less grinding. How to exp a char? Sniper for example. Make some miniquests in NCR, Hub, Junktown and Audytum. Take a 10 mm pistol, some bullets (if you play in gang and you have sg crafter it was very easy) and go to 6th square over NCR. When you get 6 level go to north-west square near V13 (mutated molerats) and shot them in head or eyes. You can get 21 level without dying. So where is a problem? TIME is a problem. WIPE is a problem. BORED is a problem. I die few times when i exping my sniper because i kill centaurs, floaters and aliens. But it was my choice not game difficult. 3. Weakened after dead. Is there anyone who can explain me reasons of weakened? If we have higher doctor skill we can heal it but we can wait. And this is what we do in this game - waiting. Cooldown for first aid, doc, crafting or gathering resourses is ok and reasonable. But weakened? We don't get any exp if we heal weakness.4. Repair cooldown. That's ok when we need high repair skill to effective repairing. But why we must wait 1 minute after every using this skill? Repairing a bigger pack of stuff is horrible and annoyed! Crafting is one of the better part of this game. So why you hate crafters that much? It's a sadism?
3. Weakened after dead. Is there anyone who can explain me reasons of weakened?
Santa, the waiting is an aspect of the game, too. The traveling system and the general absence of interfaces/displays/gadgets and tools that every other mmh has, makes fonline what it is.There's no reason to destroy this game's atmosphere through automation.
3. Weakened after dead. Is there anyone who can explain me reasons of weakened? If we have higher doctor skill we can heal it but we can wait. And this is what we do in this game - waiting. Cooldown for first aid, doc, crafting or gathering resourses is ok and reasonable. But weakened? We don't get any exp if we heal weakness.
Forget about weakness.
My character got 30% doctor and he success everytime to heal weakened and another character got 60% doctor and he fail almost everytime..
Higher your level is, harder it is to heal your weak.
I really don't understand..It should be easier heal weakness, if you are more experienced with doctor.