There are some traits that nobody uses in Fonline 2338 so i have idea for some new traits.
Loner
You always works... alone. When unaccompanied the character is +15% to-hit and has a +5% Damage Resistance bonus in combat. However, when with Companions, the character takes a -15% to-hit and -5% Damage Resistance penalty
Benefit: : +10% to-hit and +5% Damage Resistance when alone
Penalty: -10% to-hit and -5% Damage Resistance when with companions
One In a Million
You're not particularly lucky or unfortunate, but when lightning strikes, it strikes hard! Whenever you critically hit or fail, a second check is made at five times the base chance to see if it actually happens. If it does, the result on the critical chart is bumped up +30 points in severity.
Benefit: +30 points on critical chart whenever you critically hit and pass a second check at five times the base chance
Penalty: +30 points on critical chart whenever you critically fail and pass a second check at five times the base chance
Tech Wizard
You spent your formative years hunched over a bench learning tech stuff. Trouble is you've ruined your eyes! You get a bonus to Science, Repair and Lockpick skills (+25%), but a penalty of -1 to Perception.
Benefit: +25% Science, Repair, Lockpick
Penalty: -1 percepction
If anyone have other's Idea's about Traits, just wrote it here.
Have a nice day