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Author Topic: Your ideal terrain for PvP  (Read 1122 times)

Alvarez

  • Forget the past, go outside and have a blast
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Your ideal terrain for PvP
« on: December 27, 2010, 05:26:14 pm »

I'd like to ask here seasoned PvP players about towns.
Where do you prefer to Town Control and why?

Redding for sufficient cover?
Broken Hills for its mine bottleneck and mutant supply?
Or perhaps Modoc for wide open spaces?

I'd like also to hear, which strategical advantages do you appreciate in your class. How would you like to see your own TC city? Feel free to discuss and concept drawings also are welcome.
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Re: Your ideal terrain for PvP
« Reply #1 on: December 27, 2010, 05:30:03 pm »

I play sniper. So i like modoc. It have multiple entrances a wide open spaces. And it is not so dead city like Den and i dont feel trapped like in klamath in trapper town.
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Alvarez

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Re: Your ideal terrain for PvP
« Reply #2 on: December 27, 2010, 05:40:29 pm »

I play sniper. So i like modoc. It have multiple entrances a wide open spaces. And it is not so dead city like Den and i dont feel trapped like in klamath in trapper town.

Because of angled alleys, i guess? What about the forest in the north?
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Crazy

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Re: Your ideal terrain for PvP
« Reply #3 on: December 27, 2010, 08:44:57 pm »

Modoc, Klamath, Den and BH when I use my gauss char, Redding, BH, and Reno when using my plasma tank or my big gun.
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Re: Your ideal terrain for PvP
« Reply #4 on: December 27, 2010, 08:54:37 pm »

Redding because there you can use tactic as well.

Only current Mutant Era ruining it. But Redding is my winner.
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