fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 25, 2024, 05:06:22 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3] 4

Author Topic: Gecko mine camped again  (Read 5246 times)

Re: Gecko mine camped again
« Reply #30 on: December 26, 2010, 04:21:38 am »

exploiting the mercs instant reaction while you load into the map? and on a mass scale????
Logged
Re: Gecko mine camped again
« Reply #31 on: December 26, 2010, 08:15:01 am »

Sounds like a game mechanic not initially designed for use in such a way, exploited for someones personal gain to me.  Since there is no way to stop it, or avoid it.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13

Doctor Eex

  • TEE Hive Father
  • Offline
Re: Gecko mine camped again
« Reply #32 on: December 26, 2010, 08:59:30 am »

This guy could camp mines using multiple logging. With many mults you can drop dozen of mercs if you have several million caps, which is easily achievable.

And it's perfectly safe with "frozen on load location" bug, because even big factions are bored to be killed while trying to re-log.
« Last Edit: December 26, 2010, 12:28:21 pm by Doctor Eex »
Logged

Wichura

  • High-Tech Troll
  • Offline
Re: Gecko mine camped again
« Reply #33 on: December 26, 2010, 09:43:58 am »

Btw, private HQ mine is in game ?
As you can see - yes, there is. All you need to do is swarm existing HQ mine with horde of mercs. Not cheap, but works, isn't it? :>
Logged
Nie biegaj za stadem.

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: Gecko mine camped again
« Reply #34 on: December 26, 2010, 10:24:02 am »

As you can see - yes, there is. All you need to do is swarm existing HQ mine with horde of mercs. Not cheap, but works, isn't it? :>
anyway is expensive than a 75000 mine with only LQ, but is HQ at least!!!
Logged

headshot

  • Killian
  • Offline
Re: Gecko mine camped again
« Reply #35 on: December 26, 2010, 10:58:00 am »

Camping isn't exploit, but propably this kid using dual log as Doctor Eex said.  Also this spawn bug... I mean the client needs some seconds to load the map, but character is already on it. So people who go there can do nothing for few seconds.

A lot of people who playin' FOnline long have several milon caps on thier accounts. So they can easily do the same thing, but what's the point? To collect sledgies?
« Last Edit: December 26, 2010, 11:00:56 am by headshot »
Logged
Re: Gecko mine camped again
« Reply #36 on: December 26, 2010, 10:59:42 am »

As you can see - yes, there is. All you need to do is swarm existing HQ mine with horde of mercs. Not cheap, but works, isn't it? :>

Yes, i missunderstood your previous post. Sorry. But yes, you're right.


Logged
Avatar: Equality of rights for ghouls!

Jescri

  • TTTLA
  • Offline
Re: Gecko mine camped again
« Reply #37 on: December 26, 2010, 11:38:54 am »

If nobody kill these Mercs, poeple will must mine in Redding or in BH ... that is not so bad :p
For the moment, dont go in Gecko mine ! And I dont think that the mine will be safe soon ... I think that big teams dont want to waste time, caps, and stuff to be instant kill and do some pve.
Moreover if we kill these Mercs, this Kid will put again a large pack of mercs 3 hours after.

And if Devs dont like this abuse spwn camping there is a solution : When a leader leaves a public zone, the mercs leave to. Or if he disconnects in a public zone, mercs will go with him on WM.
And you want to punish this BugExploiter who dont report his bug, I have a good idea to punish him : Put 100 agressives mercs with Plasma Rifles in his base =)
Logged
[My signature was too big, like Jescri's dick]

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Gecko mine camped again
« Reply #38 on: December 26, 2010, 11:40:09 am »

If nobody kill these Mercs, poeple will must mine in Redding or in BH ... that is not so bad :p
I thought there is guys that can easily handle anything, but looks like i was wrong about that...

Doctor Eex

  • TEE Hive Father
  • Offline
Re: Gecko mine camped again
« Reply #39 on: December 26, 2010, 12:38:54 pm »

Quote
this kid using dual log as Doctor Eex said

No no. Not dual. Many more than dual.

Quote
And if Devs dont like this abuse spwn camping there is a solution : When a leader leaves a public zone, the mercs leave to. Or if he disconnects in a public zone, mercs will go with him on WM.
will not solve as you can leave chars logged on.

All we need for this issue - 1 volunteer GM who will take a closer look on Mabus alts actions.
I  mean "Armor" and etc. And it will be clearly seen that THIS IS multi-logging.

And of cause, "freeze on load" bug requires fix. Because merc traps suck a lot, when you re-log already on respawn point

Please take one thing in mind:
In this case we have to deal with REALLY SICK bastard. I can say it as Doctor ) Multilog, spamming, bug using. No lifer, by the way. His only purpose to troll whole server and collect hatred.
I'm sure he's happy now - got attention of all server and btw mining HQ resources 24/7 without limits.

My suggestion is - make his alts unguarded at all towns and freeze his bank accounts.
« Last Edit: December 26, 2010, 12:45:20 pm by Doctor Eex »
Logged

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: Gecko mine camped again
« Reply #40 on: December 26, 2010, 12:46:32 pm »

Can you tell me, what is difference between this situation, where you enter location and you are immediately killed by NPCs, even you can defend yoursef, and situation, where you are already in town and NPCs are teleported few hexes near you and you are killed before you can defend yourself (supermutants spawn teleporting)?

 I see no differences. So if mutants are legal, this should be too (even both situations ruins the game).
Logged
So long and THANKS for all the fish!
Re: Gecko mine camped again
« Reply #41 on: December 26, 2010, 01:01:24 pm »

oh, its so nice, now even noobs can notice and report a thing that had been reported long time ago by TC teams, insa kill merc squads, btw Wichura is trolling as usual
Logged
Re: Gecko mine camped again
« Reply #42 on: December 26, 2010, 01:42:08 pm »

"freeze his bank accounts"  ;D ;D ;D

For info: Begin from wipe I never: atack, buy any mutie, buy any car.  8)
Logged
Re: Gecko mine camped again
« Reply #43 on: December 26, 2010, 01:51:44 pm »

maybe - try to go there with activated dynamite in pocket - to clean up some mercs around
Logged
Re: Gecko mine camped again
« Reply #44 on: December 26, 2010, 02:06:01 pm »

U have chance kill only some mele mercs  :) like 2 or more if i buy new...
Logged
Pages: 1 2 [3] 4
 

Page created in 0.129 seconds with 22 queries.