Other > Suggestions
Housing !
187umkillass:
becouse idiot cant make a tool i think
Nyan:
--- Quote from: Giemz on January 24, 2010, 01:05:30 pm ---Start mapping them then. Dev's usually have kinder eye on suggestions they don't need to work that hard on. What would be the skill requirements to build them? Not everybody can build a house mind you.
--- End quote ---
depends on the house and equip, for some easier houses you'd use outdoor maybe like some cottages made of wood, fences made of wood etc. You'd need a hammer and it would take like 30 minutes irl to build a house. Or the construction site would appear and you'd have to use ingredients on it with usual cool down.
Lexx:
Problem with this suggestion is that you came up with a nice idea and you've set the pricing. But you don't explain how it should be possible for the player to build this in the gameworld. To whom paying money? Desert? If to a NPC, how to define the place where the house should be. Also, what is the pro and cons of a house and why should it be included- might there be a danger to make bases unattractive, etc. etc.
Onion:
I think the NPC should give the simple quest (gather XX resources), then when player gives him what he need the NPC will give House Plans. With Plans player go to desert and use it (or use science or outdoorsmen - whatever is required). Then house appears.
Giemz:
Maybe an ability to upgrade your tent location into something larger, better. Though as we hear there is too many dead maps in the system anyway. A lot of materials make more sense then caps if you are building it yourself but it also encourages alts.
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