I'd like to see the best gear kept out of the hands of everyone, and instead an exciting exception while the rest of us are cleaning rat crap out of our rusty 10mm SMGs.
Stuff like Gatling Lasers and .223 pistols and the like are only craftable if your resident tech wizard is
exceptionally skilled and has learned the necessary blueprints.
Said blueprints are found in all manner of exciting pre-war locations, and are a 'consumable' - while I know it's cheap to have blueprints disappear, it's worth it to keep the rare stuff actually rare. And obviously, if it is rare it's a lot easier to justify it being powerful. PvP is kept more interesting because not everyone's gear is the same, and everyone's crafters aren't churning out the same equipment. Some gangs will be the best armed, but badly protected. Others difficult to kill, but with mediocre weaponry.
Getting technology becomes more dynamic and interesting, rather than one long straight line of mining your way to Brotherhood Armor. And this way, we can reduce the staggeringly large material requirements for the high end items.
My alternative is making something like .223 pistols require a rare item that only spawns in certain places, and spawns randomly. Some kind of firing mechanism that you can only find in Sierra, for example. Crafting it obviously consumes the item, so high end tech is as special and valuable as it should be.
And, if I'm truly honest, I just wanna see more of this inventory icon:
