Other > General Game Discussion

Cars being stolen without the key.

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Trokanis:
Yup all about hide everything you have, that works out great in a game where the creators really want to have communities forming.  But hey if it ain't broke don't fix it right?  Btw the car prices will be a bit higher now, some were just purchased.

Ox-Skull:

--- Quote from: Wichura on December 19, 2010, 09:56:46 AM ---It's not game's fault you have lack of imagination, my dear.


--- End quote ---

I too hav tents near major citys like redding ncr and the hub shared with trusted friends.
Forgive my lack of imagination, for not having one near VC.

Ox

Lordus:
 I know that this will not help you, but i will tell you how we lost hummer. We traveled across wasteland with 3 players. I was leader and i had key in my inventory. From some funny reason, we gave leadership to each other until someone did mistake and he kicked me from that group. But because i had a key in my inventory, others were unable to jump with car from worldmap to wasteland and car was lost.

 Funny thing was, that i went to closest location, to Hinkley, where spawn PK killed me and he toke my car key. I hope he is still searching for that car in the wasteland with my key in his hand :P

Keldorn:
I think everyone here knows that they can make parking tents as long as they have a shitload of alts or trusted buddies.

I thought the devs wanted to dis-courage alting?  I thought devs want to dis-courage dual logging for just these situations.

The fact that folks have to resort to these tupid half-baked schemes and possibly risk a ban to create "parking lots", shows just how fugged up the whole situation is.

HertogJan:

--- Quote from: Ox-Skull on December 18, 2010, 10:39:44 AM ---The theif should have to steal the key, to drive the car, THAT is a viable option.
How about putting these thieves to the test.

1.Enter sneak mode and remain undetected. (Good luck with all those guards watching ur grubby little hands)
2.Successfully steal the key.
3.Drive off in car.

Only trunk should/can be lockpicked.
I highly doubt any of these thieves hav a High repair or science, which would be needed if hotwiring was possible.

Edit:This would make thieves actually pick their targets, instead of just wazlting up, and how's your mum?

Ox.

--- End quote ---

To be at least somewhat successful as a thief you need roughly 220 steal minimum.
From what I have been told for sneak you need at least 250 minimum.
And you want to add repair or science too to that mix?
I highly doubt that's possible even with 10 IN, skilled trait and educated perks.



--- Quote from: Keldorn on December 18, 2010, 10:32:05 PM ---The knobs suggestion is a convenient excuse to ignore realism and justify "moar wasteland is harsh".

--- End quote ---

Realism as in MFC and SEC to fuel a car?
Not to mention, BA, CA, plasma rifle, laser rifle, respawns, stims, ...
Booze or alcohol would be more realistic to fuel a car.

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